So with the new combat system a lot of overhauls were made. Most of which I am completely happy with.
But blocking feels broken.
Before it felt broken on the op side of things. Now it feels broken on the useless side of things. Can we strike something in the middle? There are so many attacks now that break my block its silly, and staggering is way overpowered. The combat does not feel fluent at all like this.
Simple attacks like one handed swords can not only interrupt, sometimes break my block, but they also stagger to the point of silliness and I have to dodge to reset the stagger and hope for any blocking at all. Not to mention that when I hit with 1 handed swords the enemy staggers zero and just keeps hitting me (1handed sword vs 1handed sword), meanwhile I cant do a single bloody attack every time I get hit with a sword.
What gives?
Blocking should not be as op as it used to be. It was ridiculous, I could block anything and everything and sit there all day blocking. But it should not be as useless as it is now either. If I can dodge out of stagger, which is presumably MUCH harder to do realistically than simply raising your shield up, then I should be able to also block and break combo chains on me with weapons that should not be able to break block. These are not maces or hammers. Seriously. Simple one handed swords.
Talking about PvE ofc.
If the system feels too one sided (which it wont, it will be something between both ends of the spectrum) then we can take reduced damage for breaking a combo. This way we can stop their momentum with blocking (and possibly stagger them back like old, long enough to get a single bloody hit in for crying out loud) at the cost of some health, while have the option of dodging. Which means we get no damage on us, but do not break their combo either.
Something has to give. This new blocking system does not feel fluent at all in certain situations. Trying out 1 handed sword with Shield again and its bloody useless. They stagger me period, I stagger no-one, most attacks break my block, can’t block out of stagger like I can with dodge, useless. Just feels like I am a sack being hit around. At that point I just go back to a two handed sword since I’m going to take damage anyway and just swing away like crazy for maximum damage.
Same goes for any one handed weapon with shield really, just the sword feels even more useless. Cripple as well is probably better for PvP? But for PvE the javelin is really where the cripple should be at since its a weapon for keeping your distance. The one handed sword is for going close. Making crippling also useless. And is the most interruptible weapon in the game.

