Game mode: [Singleplayer]
Problem: [Bug | Performance]
Region: [AU/PAL]
I have a base set up on the southernmost shore at The Breach (G9), and decided to place a Bonfire where a large rock used to be to prevent it from respawning, except the rock still respawns on top of my Bonfire. Even with land-claim radius turned down lower than the default, a rock shouldn’t just respawn on top of a placeable.
We’re aware of this issue. It’s not exactly what you proposed on the title, but instead it’s placeables in general have a tendency to not block the respawn of flora and fauna.
Our team is aware of it and they’re looking into that.
Thanks for your feedback
Foundation walls, squares, and handful of other parts claim land, or despawn stuff.
I know the team is looking into it. BUT PLEASE DO NOT CHANGE THIS!
I have land claim set to .33, and and making more objects despawn would just ruin half work I put in of keeping trees and other things near my base. =(