Bow animation canceling

People abuse the infinite stamina in combination with dodge rolls to cancel the bow heavy attack backswing time.

You can divide an animation basically into 3 stages:

Attack Time: Time until attack point
Attack Point: When the arrow spawns or a weapon can actually inflict damage
Backswing time: The time of the animation after the Attack Point

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Pretty sure they are aware. And seems like they want it this way.

Or they just slow a f to fix stuff.

The dev stream said stamina regen will go from nearly instant to 10x longer to prevent this type of abuse.
So we’ll see if it makes a difference once AoW4 gets released.

I did not notice anything like this on current public beta.

Check it out for yourself Dev Stream 1 hour 13 minutes is about where they mention the stamina change.

Ah 1 second penalty for roll abuse for animation canceling?

xD

Laughable.

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