I really want to agree with this out of principle. But when I look at what someone has to do in order to make that work (20pts in Strength vs elsewhere). I’m almost about to say let them have their damage. And the reason I say that is because of how niche and focused such a build has to be. Like its literally a sniper build. I mean sure they can carry a set of daggers and be dangerous in melee.
But that’s just it, they’re pure damage. They can’t do prolonged engagements. They can’t deny an area on their own. And the moment someone gets smart to what they are, all it takes is a bit of pressure and they fold like paper. Where as if you dump that 20 STR into Grit and Expertise, you can keep a volume of fire up that will more benefit your raid force than occassionally getting a 2-shot on poorly equipped foes. To quote the Fat Electrician, “Accuracy by Volume.”
When you talk about raid servers, you’re thinking along the same lines as I am. Fights aren’t going to be perfect 1v1s, 2v2s, and 3v3s. It could be any combination of things. And then you mention this:
And you’re absolutely correct here (I dunno about bulk on medium, but if you can make it work then go for it). I’m just thinking about some of the raids I’ve partcipated in. Going in with less than 60% damage reduction means all of the random arrows, axes, javelins, and orbs being tossed around is going to get someone gibbed.
I mean when you’re talking about volumes of fire from a variety of ranged attacks from a dozen enemies, you don’t last long in light armor. And NONE of them need to have points spent in agility. If it takes 15 hits from a throwing axe to kill you, and 15 people throw them… if you get hit you die.
That isn’t something you factor when dealing with dueling and training situations. But that is what PVPers deal with on a normal basis. Its also why some of us are kinda laughing at the idea of Bows being OP in PVP. Because its very rare for someone to actually focus on it.
Are they useful, absolutely. Am I going to have 12 guys out of a raid force be archers? Hell no. When you bust in a wall and need to fight inbetween the BS that people put in their bases, archer usefulness goes down. There might be some places where shooting someone because they are out of reach would be useful, but you can do that with fire from normal melee and simply shoot more arrows to make it work. Because let’s face it, if you can shoot a bow, you’re not under attack. And while archers can do great amounts of damage to distracted opponents (look at the video way above), they don’t do so hot when they’re the focus of a few angry melee. Or even one chonky boi.