Broken animations since 2.2. And some more

Game mode: Online official
Type of issue: Bug | Performance
Server type: PvE
Region: Any



Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. Find one of the listed creatures in the video and engage in a fight
  2. Watch them spin mid-animations that should normally keep them static
  3. Die to unavoidable mechanics during Thag encounter
  4. Be baffled and amazing how this hasn’t been discussed or fixed since 2.2
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For 2.2 they had a goal of improving enemy AI and thrall behavior. Not only did they completely fail at that task, they made things significantly worse. And then worse some more for patch 2.3. I honestly have no idea what is going on at Funcom. For some (most??) players enemy AI and thrall AI are core parts of the game experience. Personally I spend the majority of my time in Conan fighting mobs with a thrall. Having both of these things so broken has made the game not worth playing anymore.

Hi everyone and thank you for reaching out to us.

We’ve passed this information over for further investigation. Please keep an eye out on our future updates as we are always working on improving Conan Exiles.

Thank you for your patience and understanding.

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Counting on you Thumbs up

Really hoping this is a bug, I’ve also noticed this and it’s not limited to just these enemies, almost every enemy with a longer attacking animation will keep spinning and turning to face you, even in the middle of animations, making dodging impossible. Thought it was already reported but I’m not sure, hope it gets fixed and not written of as a new ‘‘feature’’

It’s like a broken record. And the no bug fixing but more game breaking updates are also a broken record.

Animals in a resting idle on a cliffside when approached will start attacking before they even stand up.

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