Game mode: Online Official
Type of issue: Bug | Misc
Server type: PVE
The issue is intermittent and is completely random but several people on server #1502 have encountered the issue.
You will be walking/jogging along and it appears if your character will bounce into an invisible wall and not be able to move outside of a small area. If you are in a building, you will not be able exit the building successfully when at the walk or jog speed.
If multiple people are playing from the same internet connection, it will not affect others at the same time. You can crouch-walk through the rubberbanding spot, then after a few moments, you can jog or sprint for a minute, then the game will start rubberbanding again.
Interesting side effect of this - when this occurs and you start sprinting after crouch-walking through the rubberbanding, endurance does not drain at all. (Of course, you can only sprint for a few moments until the rubberbanding starts again, so it’s moot.)
(This is how I got back to my base the 2nd time it happened.) When the rubberbanding is occurring, it’s nearly impossible to fall or climb up/down cliffs.
My sons and I were at our base in the highlands region and they were not affected at all, so I don’t think it would be internet issues. All of our gaming PCs are on 1g Ethernet, no WiFi.
Solution: Removing your bracelet
Seriously, this is the only way I’ve found to ‘solve’ the issue. I’ve tried exiting to the menu, exiting the game client, restarting my computer, restarting my router all to no avail.
I have no steps to reproduce – the issue has occurred for me twice since the 12/10 patch.
It appears to be completely random.
I’m a devops engineer, and while I’ve not done game programming this seems to be a synchronization issue between the game client and server since removing the bracelet seems to resolve it, crouch-walk lets you move through the environment albeit slowly, and you can still fight mobs, and you can’t climb up/down.