Buildings destroyed by imps

I logged in today and an hour ago apparently some imps and an imp king spawned into my house and broke a lot of things??? My base is a good distance from his spawn and there is no way into my house other than if they spawned there. I thought that only 3 skull world bosses could damage buildings?? On top of that, it was weird stuff they broke like some of the the 2nd story floors (ceilings) and some walls up there. Also, some of my floors got broken from “stability loss” despite what they destroyed not being foundational or providing stability, AND what broke was connected to a wall that’s connected to the ground?? A lot of weird stuff is happening, can anyone explain this to me???

Sounds like you got an offline purge. Does your event log mention a purge starting?

It doesn’t! That’s the thing. Also, why would they spawn INSIDE my house instead of outside like they normally would? I also haven’t been playing very frequently, just logging in to refresh my base, but never long enough that anything could decay, so my purge meter couldn’t have risen anyways

Also if you have not noticed we are no long playing Conan exiles almost all ai is killing everything they see randomly so
We are now playing exile wars lol but you should place some thralls around your base to cover as much ground as possible as things are a little murderist lol

That’s what else is weird, I have 5 fighters in my house, and I didn’t lose any of them but the log says over the course of about 40 min I lost some of the floor?? Also I built away from everyone and someone decided to build RIGHT next to me so that could be it.

It didn’t, I couldn’t have gotten purged either because I haven’t been on long enough for the bar to fill

I have had several purges today private server purge speed up. 2 times part of the locust spawning inside my base while others on the perimeters. That is by oasis. 2 above mounds of the dead frost giants spawning outside of the base.

Real quick is any of your stuff on water or in it the ai can’t swim so if the peice they target is on water it will spawn in your base funcom said that’s intended

exact

Its in Part new leash System, the Foundation picked as the Attack Point, is the new leash Connection point, not spawn spot outside your base.

So they’ll now teleport to said spot, (which can have them stuck in walls, on roofs, ledges etc)

They’ll now walk down hill etc, to your base, Many of them just teleport. =/

Good idea to have alot more guards inside a base. And also, if you have building allowed, close off said attack point or move any good stuff near it. XD

As for log not mentioning the Purge? Weird in its own thing… Stuff broken, is usually a sign a purge happen. (when there not able to otherwise)
It could have been someone else Purge to, that spawned them close or in your base. (not sure how that would read in event log thou.

Last patch, has few mentions of this as a issue. (or one before…)

Or maybe they got in a fight with see turtle, and got dragged over and phased thru home. XD
Imp Magic! They get it…we don’t =p

Ya ves brostone

If you don’t tell the fighters what to do, they will do little. I went to every base and every fighter, and told each one what I wanted, after I tested the commands.

DO NOT…REPEAT…DO NOT tell them to Guard Area. This should be called “Guard only the thralls and pets you see, and only attack if they get hurt, because if something tearing up the building that is to be ignored”.

Best option - Attack All Enemies WITH Attack Distance 30 WITH Chase Distance 30. That will keep them close enough they don’t run too far away.