Bump to move your follower

Followers often block your progress. They have a really bad habit of standing in the doorway to the room you just entered. This blocks your path out of the room. Please make it such that all I have to do is bump into him and he takes a couple of steps back. If I bump into him again, he takes a couple more steps back, and I can keep doing that until he clears a path for me to exit. Most games have this for followers, such as Mass Effect. This is a big frustration. Please fix.

5 Likes

And a kick in the nuts if a bump won’t suffice. Seriously, I want to kick people backwards - my own thralls, as well as hostile NPCs. Would make those fights on high places more entertaining. I mean, we can get knocked off cliffs by NPCs, but they can’t, at least not as easily.

3 Likes

Ahh, those scary ledges!
It would be great if NPCs, thralls, wild animals and pets don’t be afraid of them so they could

  • jump off of or climb/jump on smaller ledges/walls
  • actually fall when you kick 'em
  • of course it would have a height limit (when you start to take damage from falling).

And further improvements:

  • running and NOT teleporting followers (maybe the expception of climbing up and down larger cliffs, walls. I suppose its harder to implement into the game rather just jumping up and down)
  • swimming followers and enemies and animals (not all of them of course, but crocs can’t swim? hahh)
  • as mentioned, the bumping - stepping backwards is a great idea
  • bringing back the surrender animation and actual surrendering/retreating enemies.
1 Like

Using the katana heavy attack can get you past those pesky thralls standing in the doorway.

2 Likes

This is true, but not everyone wants to carry an extra katana to solve a problem that shouldn’t exist in the first place.

2 Likes

good news, the test live patch has follower commands, and telling them to move is one of them :smiley:

5 Likes

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