Can you add like an ally system

Do you think you guys in the next update can add an ally system, so other players can ally other players groups, which will also allow for a proper multi group raid.

What type of target would we need to ally our clans against to?

What target?

I was talking a multi group raid on either other players, or doing boss missions

I’m in favour of temporary alliances assembled against some type of cataclysmic threat.

For example…

  • If a clan becomes a huge enough threat, then I’m in.
  • If a boss becomes a huge enough threat, I’m in too.
  • If an environmental hazard becomes a huge enough threat, then I’m in here as well.
  • If there are no threats of enough size, shade, shape and strategy, then I prefer to stay out.

Alliances of this kind I suggest need to be temporary. Similar to a buff preferably. Once worn off, the alliance breaks and hopefully by then the threat is over. :slightly_smiling_face:

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Time limit of 6 hours, which then makes the alliance go on cooldown for at least a couple days to prevent people from forming huge clans

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I’d say the duration could be flexible. Maybe a timed trial of sorts. Depending from the threat level (One Puuuuunch!!!), not only would the duration scale with the resistance, but we preferably would need to deal with it within that time frame or otherwise we would face each other as well due the breaking of alliance AND the threat level goes up a notch (beyond maximum; ultra hyper god level or something). :smile:

I think some sort of tribute system would be pretty cool too! maybe tie it in with gods or something but in essence

  1. tribute system to pay a clan to be friendly to you so their thralls etc don’t attack you but you can still break into their base

  2. tribute system for peace between x y z clans

  3. tribute system to allow new clan members to prove loyalty with a tier system in place and keys for doors also added with diff access levels

on point 3, it’s hard to allow new players you don’t know into your clan out of fear they’ll destroy everything!

That’s close to bribing. :joy:

A wager system before a cataclysm begins? Clans x y z contribute an amount of resources to the wager table and the one that nails it or gets closest to the waged result of the cataclysm gets the jackpot, plus a temporary peace treaty that lasts until they get out of the event area’s reach or the event area closes, whichever comes first. Clan having the treaty would not be able to attack or be attacked by anyone as long as it lasts.

This would be great instead of the forced relocation of ownership. Also the access level tiered keys and doors sound interesting.

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This would be nice for pve do you can share stations and what not with other clans. Idk the full extent of usefulness in pvp since betrayal can happen but in pve nice to work together and help others.

Would need a permission system tho so they can’t just access everything. So you decide what they can use.

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