Change armor that increases health by 47hp ect to a Percentage base instead

Thralls would greatly benefit more from this change as right now people are mxing and matching just the best heavy armors that gives best Strength weapon damage. And applying an illusion on it so it matches… And Since 47hp on a armor piece set isn’t much for a thrall that has HP in the 3000s. Most armors seem to have a HP/Stamina increase. This makes like less than five heavy armors even viable for thralls on Strength builds.

So Instead of armor giving 27 HP. It increases HP by 5% instead etc. This makes it universally more useful.

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And would make them universally less useful for low vitality builds that benefit from the static hp boost.

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