Wish I could argue with you on that. But I think that is more poor moderation and low cost servers.
Usually some one more then happy to help out a newbie. Like they live to hand hold.
My question is where would ALL the players on the public servers now, go? If they closed the public servers, I’m of the opinion Funcom would lose 90% of those players. In my opinion if, after 6 months of play, you are still on a Conan public server you either haven’t found a private you like, can’t pay to be on a private or rent your own server, you like the public servers{
}.
Now I am a patron of neebs family servers. They manage servers for quite a few games. I joined 1: Because I am a neebs gaming fan. 2: A selection of game servers. There for a bit I played 7D2D. Big selection of ARK servers and… ya, a private Conan server. Hard vanilla with mods.
But not everyone has that option. I still maintain a small foot print back in the jungles on the public server I’ve played on since 3.0 hit.
That is an
issue. yes it needs to be solved but it’s not like PS doesn’t have similar issues. But if you ever played some of the crap ports of Xbox or PS games to PC, this is the same issues going the other way. I mean if you are persistent you can get a Dodge carburetor to work on a Ferrari but…
Don’t think they would have the players they have if they hadn’t had public servers.
Besides the forest, name 3. That are doing as well as Conan exiles. Single and co-op don’t count.
Whales swim in the open ocean. Hard to show off in a private pool.
Which in no way describes my time on the public servers. Restart once a day. If I get disconnect I am disconnected.
So don’t play on them, problem solved.
The issue isn’t the crowed, it’s the mega builds.
You know and can prove this or just really, really want it to be true?