Cimmerian Berserkers Vitality is RIDICULOUSLY LOW

After they nerfed food as a healing strategy, I did not think it really mattered to be honest. I have Iceboxes full of pork, lol. When I get a purge I toss all of the pork into the thrall pots situated strategically around my base.

I watched your vid, and I dont think it would have mattered, once you got zerged it was all over. Was interesting to see you using a short sword though, I use a mace and shield and the heavy attack finisher does an incredible AOE knockdown that I love.

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I wrote a good portion of this list.

These values are for players. Thralls have a completely separate diet table.

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LOL - Baaaaahahahahahaaaa…
Here’s me:

  • Building Ability: B-
  • Fighting Ability PvE: C
  • Fighting Ability PvP: C-
  • Game Knowledge: B+
  • Current Level: 60
  • Hours Played: 2,868
  • Current Gear Focus: Adventure Farming.
  • Current Attribute Focus: Untuned - Just Whatever (98% Corrupt)

Weapons Used:

  • Crafted: Feroxic Bow (Poison Arrows)
  • Crafted: Voidforge Bow (Acid Arrows)
  • Boss Drop: Reach Of The Red Mother (Explosive Arrows)
  • Miniboss Drop: The Predatory Blade (Cripple), HD 102, AP 21%
  • Crafted: Incarmine Great-Sword (Cripple+Bleed), HD 81, AP 35%
  • Crafted: Feroxic Warhammer (Sunder+Poison), HD 74, AP 59%
  • Potions Used: Concentrated Aloe Extract x5
  • Buff Potions: None!

Gear Worn:

  • Crafted: Aspect of the Wolf (AV: 254.4) - Heavy
  • Crafted: Chestguard of the Wolf (AV: 403.2) - Heavy
  • Crafted: Gloves of Jhil (AV: 24) - Stamina Regen - Light
  • Crafted: War Court Sarong (AV: 61) - Strength WD: +8% - Light
  • Crafted: Boots of the Serpent (AV: 32) - Capacity +51 - Light

And Mommy-Dragon even reset on me once. If I can do it with this setup at my current ability competence then almost every level 60 player can! They would need to be extremely sub-par not to.

I disagree completely!!!
There are 50 ways to play this game; using thralls as a crutch in PvE is only one of them - and doing so in PvP is disadvantageous and not very smart IMO.

I’m not sure I share the experience in this topic.

Thralls are OP like before. Any of the top tier thralls will demolish every single boss in this game with non-epic heavy armor and a star metal sword by when they are level 10. If your goal is to clean stuff quickly and safely, there’s no point in trying to do things yourself.

Perhaps you don’t have gruel in your thralls’ inventory? The healing from it is extremely strong and lets the thralls survive big fights.

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I feed mine gruel and they never even get close to half against anything including reaper queen, giant spider, bloodmoon beast, name it
Only time I give them anything else is to give a buff and they only require 1 to get the buff

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Can also avoid with a well timed dodge roll

On the topic of the 2 events up above
I absolutely stomp the bloodmoon beast event and the Migo one I haven’t had any trouble with but I’ve always been cautious with it never fighting more than 3 at once
Even when I had the boss + 2 normal migos my thralls stomped them of course with me having them focus down the 2 weaker ones first

As for build I run 0 str, 0 agi, 15 vitality (15 corrupted), 20 authority (19 corrupted) with war party perk, 10 grit, and 15 expertise
I wear full silent legion light set and swap between a short sword and shield or a bow depending on if I feel like meleeing or not

My thralls are 2 lvl 20 berzerkers in full dragonbone heavy without armor kits on but crafted by shield armorer
1 using feroxic 2h sword the other using gray one 2h sword on siptah but both using teliths sorrow on EL (I run the same build on both maps)

I only feed them strictly gruel except maybe once an hour I’ll give them 1 piece of pork each to give them a bigger dmg buff if I’m out killing things

That Mi-Go event is the only place where I’ve come close to losing a thrall if I’ve been pulling my own weight in the fight. A few others where losing a thrall would’ve been possible.

Getting a thrall ganged up and stunlocked is bad. That’s why those Mi-Gos are so dangerous - a thrall can’t avoid those force blasts. Other beasties that knock down are also bad because then the thrall can’t fight back. This is why I like two-handed swords on my thralls - hyperarmor for a significant portion of their swings. The one thrall I lost against the Blood-Moon Beast (Bridge event) was because I had to stay out of the fight because I sucked and wasn’t prepared for a boss fight.

Now I can take a level 10 Berserker in suboptimal armor to the Bridge event and be confident that he’ll survive because I know what I’m dealing with, and I know how to beat it. I still wouldn’t leave the berserker to fight all on his own because with bad luck, those leeches will stunlock him repeatedly just as the big beastie pukes acid on him. Against the Mi-Gos I’d only bring the best.

In the Portal to Yuggoth event I prefer to stay at the camp entrance, keep my follower on Guard Me and manually point targets rather than let him choose, and take those Mi-Go spawns out piecemeal. I can handle two at a time, and my thrall won’t die in the meantime if he also has two, but more than that will be trouble. Withdrawing to the fringes of the event to heal both yourself and the thrall can be very useful, rather than trying to complete the event in one go.

Another place where a not-fully-trained Berserker lost a lot of health was, surprisingly, the Sunken City final room. One of the big fish-men kept knocking her down while the more human-looking guy dealt damage. I think they’re wielding Ancient Lemurian weapons and thus hit pretty hard. It wasn’t a panic situation, really, but it was a fight I couldn’t leave her to solo, either.

I haven’t tried the Wine Cellar yet - it’s about the only high-tier dungeon I haven’t been to in 3.0 - because I’ve heard horror stories about Thag. It was a seriously annoying fight pre-3.0 so I’m not looking forward to it.

Same. The first time I went thru there, I had no idea what I was dealing with and had specced the two follower thing. I decided to attack, and got owned pretty badly. Now I can breeze thru it with one follower in my current spec.

Do you have recommendations for good maces on siptah and EL?
Haven’t ever tried them on thralls so I’m curious now

I’m not @Xevyr , but my favorites are the:

  • Mace of the grey ones (additional bleed on every hit and huge damage at the cost of low durability, high weight, high stamina consumption - those 3 are non-existent with thralls, so it is an S tier)
  • Gravebane - good agaisnt undeads, it has a build-in spectre coating, but it is a delving recipe
  • Mace of the Legion - it is a double RNG, because it is a delving recipe, AND it can roll with randomly boosted stats every time you craft one, but can achieve pretty high damage or AP.
  • Ghoulish club: poisons with higher than normal damage. Drops from the Ghoul thingy with the Ghoul figurine.

Those are from IoS, the only maces I could recommend from the EL is the Nortis, it has higher than average damage, and a little boost to AP too (plus it is corrupting, but I never used myself, I always gave it tho thralls, so it does not matter). It can be looted from one of the warmaker bosses, the Warmaker’s Adjutant.
And ye olde obsidian mace. Nothing special, just high AP, and with a bladesmith thrall (or even with a tempersmith, it grants overall good 10% plus stats to both AP and raw damage) it is a wonderful mace in my opinion. Plus poison/spectre coating can be applied to it.

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Thanks for that list
I’ll have to try those siptah ones out

Nortis works on thralls?
Usually corrupted weapons make thralls do 0 dmg while they have them equipped so I’d never have thought to use it

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It worked before, my thrall was able to kill stuff with it. Since 3.0 launched, I did not bring that particular thrall with me, but I did not see in the patch notes that it can not be used as a thrall weapon.

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Ok, I think at this Point is it enough.