Cleaning up my act plus a surprising twist

Exactly!

Uhm, HELL NO!
A HUGE part of my enjoyment in playing this game are the fact that Funcom is kind enough to offer Official servers for FREE! Subscription model kills that for me (and probably a huge number of others). I don’t need to stick my hand in the fire to test it’s temperature.

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In 20 years of Admin-ing and Mod-ing… Grey area has always been better way.

Allows Staff/Mods to check things in case by case. Its more work…yes. But in ensures Trolls and Grievers can never hold there ground. And allows forgiveness to those who may or may not have known rules.

There are rules that should be hard-lined. At same time… you have to always assume someone doesn’t know.

Besides… people who don’t know rules, Is huge percent of player base who do not visit forums.

Lets be honest… you put a 200foundations width limit… Some Jack-ass will 100% go out of his boring basement dwelling life, to count your bases 201 and report you. The player who isn’t doing anything actually wrong at 201…

Its not very fair, since theres no Tools to help keep yourself in limits, or everyone being forced to read ToS when entering a server.

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This is the rule I try to follow, I think everyone would benefit from Wheaton’s Law

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How to understand if my base is too large or normal, I don’t want my base to be demolished without warning because of its size, what is the block limit? How to understand? Funcom was going to demolish the bases, but where are the clear rules ???

There. Is. No. “Block limit”.

The rules are not about the number of building pieces. They never have been about the number of building pieces and they never will be about the number of building pieces, because if they decide they want to limit that, they will implement it just like they implemented the follower limit.

If your base gets “demolished because of its size”, it will not be because you had N+1 building pieces instead of N. They’re not looking for people who build big.

They’re looking for people who build without any limits until the whole server is bogged down with their theme parks to the point where just teleporting to an obelisk makes everyone start lagging no matter where they are.

They’re looking for people who think it’s really clever to place hundreds of torches in one spot so that anyone who enters the render distance will lag so much they’ll think they’re watching a PowerPoint presentation on Conan Exiles.

They’re looking for people who take fence foundation stacking to such an extreme that the server is about to catch fire when it tries to send the data to the client.

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Yeah yeah grey are… Sounds great on paper only for PvE / PvP-C servers. I never said there should be exact rules like 200 foundations max, just be more specific and ffs just mention something about stacking. Simple yes or no ffs but they choose not to say anything so they can ban anyone on wish depending on mood. They could also said something about treb land claiming, maybe mention about blocking unique resources (like t4 named thrall that only spawns there), is blocking lore stones prohibited, amount of bases is it limited or not?

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And there we go again. Only PVP has problems with people abusing the building system, we PVE(-C) players don’t know what we’re talking about :roll_eyes:

Seriously, when do you people get tired of that?

More specific how? They said that you shouldn’t block the content, you shouldn’t claim just to block others from building, and shouldn’t build to make others lag.

Oh, but they didn’t mention stacking, so it’s not specific enough for you. And they didn’t define how many building pieces you can use, so it’s not specific enough for KurTv7. And they didn’t specify whether it’s different on a full moon, so it won’t be specific enough for someone else.

Let’s see, what is treb land claiming? Is it what we call it when you put down blocks for no other purpose than to prevent other players’ access to a spot where they could build a trebuchet? You know, that rings a bell, almost as if there was something in the rules about “abuse of the claim system where blocks are placed for no other purpose than to prevent other players’ access to resources and building spots”, but I can’t quite put my finger on it…

Yes, I’m sure that if they don’t spell that out, people who read the part of the rules where they say you shouldn’t block content in the game will have no idea whether that’s okay or not.

Same as above.

Yes, I heard Joel himself say that they’re definitely going to ban you if the number of bases you have is divisible by 7 but not by 5…

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And there we go again. Only PVP has problems with people abusing the building system, we PVE(-C) players don’t know what we’re talking about :roll_eyes:

Seriously, when do you people get tired of that?

Don’t you understand that those gamemodes are different? We CAN blow buildings and do more abuse in this game mode, so we need more strict rules, could be diffrerent than your pve safe world, i don’t mind.

More specific how? They said that you shouldn’t block the content, you shouldn’t claim just to block others from building, and shouldn’t build to make others lag.

Oh, but they didn’t mention stacking, so it’s not specific enough for you. And they didn’t define how many building pieces you can use, so it’s not specific enough for KurTv7. And they didn’t specify whether it’s different on a full moon, so it won’t be specific enough for someone else.

More specific, is it only spamming ugly blocks considered landclaim spam, or building few towers is?

Let’s see, what is treb land claiming? Is it what we call it when you put down blocks for no other purpose than to prevent other players’ access to a spot where they could build a trebuchet? You know, that rings a bell, almost as if there was something in the rules about “abuse of the claim system where blocks are placed for no other purpose than to prevent other players’ access to resources and building spots”, but I can’t quite put my finger on it…

Treb land claim is to build to prevent someone from building treb very close to base. I can accept that we should not spam single pieces of foundations just to prevent it but… What about me building one base, and 5 small defense towers around it that looks cool, preventing people from building treb there - is it legit? Right now it is and it’s not at same time. That’s the problem.

What do you personally think, it should be punished with ban or not?

Yes, I’m sure that if they don’t spell that out, people who read the part of the rules where they say you shouldn’t block content in the game will have no idea whether that’s okay or not.

Aaand again, what’s wrong with specifically mention things just like that? It’s just straightforward understandable, no question about it. One may think blocking content is for example blocking one bear spawn, which is not unique, there’s hundred bears somewhere else.

Yes, I heard Joel himself say that they’re definitely going to ban you if the number of bases you have is divisible by 7 but not by 5…

You heard what? It’s just idiotic that this is something we have to do brainstorms by ourselves if it’s legit or not and have sleepless nights wonder if i got banned :wink: Not sure are you serious with that one tho.

OK. Now I want to build a Were-Castle :smiley:

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I feel this argument is disingenuous. I think it would be a tremendous waste of time to define the rules to the level you are asking for here.

Do you really feel like you need FC to individually tell you about every single item or npc spawn? How would you prefer them to break it down, alphabetically, perhaps by independent grid co-ordnance? What level of specificity would solve your present issue?

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NO. Just read what i wrote again… They could just specify one word: UNIQUE and it would avoid many misunderstandings for example. I already gave an example, what is the problem you have there? You could leave that alphabetically crap rant for yourself. Did you really think i mean to specify every single enemy list?

I never reported anybody, never. Decay finds them all. Yet I can understand that rules are necessary, we all do. In a part I really agree with you about crystal clear rules, but I agree with @Sera67 about elasticity in some cases, because some people really build wonders, beautiful constructions that really advertise the game. Yet they are huge. If I speak for me now, not a year ago I fixed a museum. It is not a great construction yet all the placeables inside there are crushing the game. I know that I have to remove them and destroy the museum 3 months now. But it is not easy, it’s not easy… But I have too… I have too… because I know…but it’s not easy.



It has 8 big rooms excibiting every single weapon of the game from stone till legendary. And 2 small rooms in the attic for the tools and others. I cannot count the gaming hours this weapon museum has, I just can’t, but I have to decide to do it, because even if it doesn’t seem ban able construction, it is, because it is hurting others performance and it is not fair. I believe this weekend I will bring it down, it’s time.

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I sincerely doubt that PVP needs stricter rules, but that’s moot anyway, because you’re not arguing about the strictness of the rules, you’re arguing about the specificity of the letter of the rules.

Is it really a problem? Or are you just trying to paint it as a problem?

You know when it becomes a problem? When you have too many contradictory cases. If you build 5 small defense towers and I build 5 small defense towers and they’re pretty much the same kind of build, and if we both get reported but only you get banned for it, that’s a pair of contradictory cases. If there’s a consistent pattern of those, that’s a problem.

Right now you’re only speculating about hypotheticals.

@Sera67 already explained what’s wrong with it: if they say “200”, someone will get reported for “201” and someone will complain for getting banned for “199”.

Or in your case, if they say “unique”, every chucklehead who paved over the brimstone nodes in Shattered Springs will feel validated, because those nodes are not unique.

What then? When do they stop going into more and more detail about how and why people shouldn’t be dicks to each other? :slight_smile:

Of course, they could include a phrase along the lines of “including but not limited to preventing the respawn of unique resources”, but we’ve already seen that phrasing of that sort is just not enough for people who complain about how rules are vague.

What people don’t get is that this is not the same thing as real-world laws. Like I said, real world has laws, and courts, and lawyers, attorneys, counsels, etc. There are law schools and public records and dockets and whatnot. I imagine that if Funcom tried, they could make a system like that, but that’s not free, so why should they? I would rather have them spend time, money, and effort on the game itself, rather than a body of case law or a system of arbitrage. :man_shrugging:

Um, no, that wasn’t serious. But that just illustrates my point: if you couldn’t tell that I wasn’t being serious, then you still don’t understand the difference between the letter of a rule and the spirit of a rule, and no amount of specificity in the letter of the rule will satisfy you.

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It all becomes moot over time, my most magnificent Serbian friend since Tesla, because I will rebuild and eventually they will leave.

I’ve had some time to think about this recently, and the resounding question is rather an existential one: why do I build at all?

My good, and mighty friend and enforcer Volatus keeps the riff-raff at bay, and he’s pigeon-holed in a high spot for comfort. This is the way I personally prefer to solo, but that’s not the route I chose this round, or last server either.

You have some options when you join a server: do you hang a nice juicy one right over the plate with the hopes someone on the other side will crack a hit, or do you solo a homer to the deep outfield and bank on never being caught?

The fallout becomes, why did I build a layercake in the first place? At the time there were 12 players, now there are only 2. What I’ve built is a fuse, that burns for 7+ hours at least, with the intent of what? Why would I ever sleep this long?

To Cone or not to Cone, Volatus, that is the question.

Who is Tesla? @CodeMage is first :wink:

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But see, You have clear Paths thru yours, and its in Jungle, and likely not de-spawning anything important.

So if someone reported you, I would look at it… and be like… Ya… It might breaks new rules, but its not hurting anyone.

/pass. XD

Pretty sure your just despawning 1-2 gorillas if your at Docks? Or if your further down, So many spawns spots, not really hurting anything.

Cause… You Can! And WILL! “Muahahahahahhahahahahahahaa!”

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@Sera67 , Every time I go near my museum the game is lagging horrible, this construction is hurting the server. If I can see it and do nothing about it then how can I blame anyone else? It is our personal responsibility to the other players and to the company that gives us a place to play for FREE. We must respect the server and start from our own mistakes first before pointing others, isn’t it. Yet I don’t feel like pointing anyone, but I can surely fix mine :wink:. I hate the idea that I have to to do it, but I must and I will, because it’s the proper thing to do.
I am starting with the man on the mirror

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I guess all items, its basiclly like placing 100 torches. XD

You can always remove some items and lights, Who really needs to see that iron sword. XD

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I don’t really see much change in the parts that matter? It’s a bit more concise maybe.

The rules are grey so that FC doesn’t have to explain themselves, which is as it should be. FC obligating themselves to publicly litigate every instance where some one gets banned for ruining others experiences on public servers would be foolish on their part. So long as you don’t value your personal feelings of power/control over others ability to have fun the eye of Sauron should never fall upon you. :eye:

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I will start from removing every decorative, only candles are more than 500, the skulls are about 250, same with the selves. Yet if it continues lagging I will have to remove everything and the build has no meaning of existence :man_shrugging:, it will be useless land claim. About the swords even the stone ones are awesome. The detail they have, the exceptional job this team did to this game from stone to predatory is awesome. I love all their designs, all of them. I don’t like how Misha daggers or havoc and malice stand in the weapon rack, but other than that, fixing a weapon museum is the most beautiful thing I ever did in pve and pvp servers. It is not my first, but it is the only one in official server. That is the reason it’s so small. In private servers I was using thrall mannequin for armors too :rofl::rofl::rofl:.

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