It’s time to split the map and lets get clustering!
- Split the map, N vs S. This will allow us to run 140 players, or split the load 35/35. Drop an obelisk and teleport to the other cluster IE the North Server. I’ve tested this functionality using the “hidden” Arena Map and a custom obelisk and players can teleport back and forth between maps(servers) with no issue.
Conan logic is a single core, but splitting the map allows us to run multiple Conan servers on get this… MULTIPLE CORES. Shocking I know!! I understand that re-coding Conan off Unreal’s single core isn’t going to happen; but clustering is a great way to fix this, AND when you release the next area you are working on. It can be a whole new map!
Please? Pretty Please with Pea’s and Carrots?