Game mode: ALL
Type of issue: Bug
Server type: ALL
Region: ALL
[Describe the bug here]
Once you go in combat the combat music never stop so you have to cut the music out because it is annoying.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
Start a fight
Flee or even kill the enemy
Combat music stay on like you are in combat (Like always)
I am confirming this bug. It doesn’t seem to matter which NPC or location. I had to turn the music completely off because I got so sick of hearing the combat/chase music.
I’m experiencing this bug also, it’s still occurring after the 13/05 hotfix.
SP. Started a new game without mods to confirm it was a Funcom bug.
Seems to be happening randomly and everywhere. It’s happening to me after almost all aggro/combats (but not all). Once combat music starts it never stops until logging out. Extremely annoying.
Interestingly, when moving across the map (as if when crossing into a new ‘zone/area’ [not biome] or crossing some sort of trigger boundaries) the regular background music will start for a few seconds but gets overridden again by the combat music. I’ve noticed this ‘transition glitching’ as I arrived at Sepermeru - the regular music briefly started then was almost immediately replaced by the combat music. I also noticed it happening around the Shattered Bridge when I started a new game to verify the bug.
Please fix this ASAP, this is not an easy bug to ignore. I don’t relish the thought of turning the music off for several months, I’ll just stop playing if it’s not fixed soon. I certainly won’t be buying the DLC until it is.
Don’t get me wrong Funcom, I understand that development is challenging and some bugs are inevitable… but you have to know your game tests one’s patience at times.