Conan Exiles Retro

I do remember my first days in this game and in some way I believe all of us are. I don’t say at all that I don’t like the evolution of this game and looking forward for more but I believe that this thought of Conan Exiles Retro must have some consideration. The time that I am asking is the time that Conan Exiles was delivered to Playstation too. At this time the weapons had different combos, no Asuras chosen existed yet (at least not all of them) , the old dodge, the old dodge, oh I said it twice, sorry :rofl::rofl::rofl:, our thralls were not even close to gods and an effort of feeding thralls and pets to stay alive was a mandatory. A lot more to be said but I will ask the assistant of 3 members, because this is the maximum I can summon and not actually the number I want. @anon83039162, @Barnes and @speedice I beg you to help memories to revive from this particular time of the game. I could speak for legendaries before nerf, or thralls that don’t exist anymore, etc… But this I will leave to the whole veteran community here to discuss. We are all “old” enough to understand the value of a memory and how easily we would pay a content that would revive these beautiful days. I beg you all, that played at this time no matter the console to fix a list so the perfect timing for a retro of this game could happen. Even if it doesn’t happen, this conversation will only help us all, good memories always have this power, always. Thank you in advance, all of you.

Edit, Codemage some of you are high spirits that’s why I summon you :wink:.

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Ah, the days before the “health pot” animations. Good times then. Oh and when food actually did something.

I also liked the fact that the environment was a serious concern, far more so than it is now. Sure, the old system wasn’t perfect (some of the heat / cold values were tossed on for sake of balancing out the ratio and not taking into consideration the region the outfit is being made in…or the lack of outfit…) but it was a fair bit better than what we got now, in my opinion anyway.

I really do not mind most of the changes, a lot of them are more annoyances and not that big of a deal, or they are easy to adapt to if you are willing to actually try. One thing that I do wish they would revert though IS THE FREAKIN CRAFTING BENCHES!!! We do NOT need 50 different crafting benches at 65% larger than the old ones used to be (when there was only 18 old ones to begin with). And yes, the numbers are completely made up for the sake of making a point, I am not going to bother to count the number of benches nor do I have the ability to measure the size of the current ones (there is no in game tape measure dammit!).

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So we have a start…
Old crafters, flawless, exceptional system on small benches.
Armorers for each tribe, you needed them all to craft the flawless version of an armor piece.
Different armor pieces for hot and cold…
Purge crafters…
YES, beautiful days, thank you @Oduda

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The same year Abraham Lincoln was born, my University was founded – so it only seemed right to choose 1809 as my very first Official Server after Conan’s release. I looked at it metaphorically, like a coming of age. I had honed myself to a very fine point, testing and testliving, reporting glitches and generally making a nuisance of myself to all the bug users. And to Exploit Hunters, of course, like a human river of glitches and bedroll mesh bugs.

My plan was to go in Solo. Go in strong and overt. I built a really obnoxious tower and set to work gathering humanoids. Imagine a svelte, slender monolith topped by a very glans-like 4-seat Wheel. Some nights I’d go up onto the center of the wheel and eat some snacks. One of those times, I took arrow fire right in the bean from somewhere north of Asagarth. Things were very different then.

Everyone left me alone, and I kept pretty much out of everyone else’s way. Soon I had two metal chests full of T1 and T2 Nord Fighters. I was really just after the free thrall bows, but with the help of my favorite T3 Nord and a basher, we filled the 4-seat and the 3 concealed wheels. Day and night, any thrall at all.

It doesn’t sound like much, but it was fun. Simple fun.

I leveled slowly and enjoyably. Every tradition was upheld: the acquisition of Darfari gear for a run through the Swungle before 45, the gathering of a dancer skirt and bellydance recipe for other rituals. But none were as important as what came at 50: a languorous nude swim at Sepermeru.

With a few clicks, I loaded my finest armor, and equipped Diogenes with his Hyperborean set and his new steel poniards. It was all so expensive. And believe it or not, this was Real Day 4, with 10 levels still to go.

We dropped down via the Lakewatch Gap: the Goat Slaver Clan was farming rhinos, and Dio and I slipped by unnoticed. After that, it was a veritable sprint. I knew we were surrounded, and heading to the Lion’s Den.

These days, the area I like to swim is covered in Bandits and Thugs. But back then, it was open for all swimmers. I unequipped my gear, and then slipped into the water. It was so beautiful, and so dangerous. Bombs were exploding somewhere near Relicwatch, and there was a skirmish in my view, centering on the Tavern backside. Dio was unimpressed as he waited by the shore. So I kept swimming.

Eventually the battles accreted to my zone, with two tribes fighting the Goats, and a near constant stream of nakeds coming back from the the combined clans. Slowly I swam to shore, put Diogenes on Follow, and we pretty much just walked right through the battle. It felt like a two-man parade, with the stunned clans just watching.

I strode. Armored, but without chestpiece or helmet. Dio followed, seething, knives at the ready. I’m not sure if it was the sheer balls of it all, but we were untouched, and just as soon as we passed, the killing resumed.

Part of me said “of course they left us alone!” but the real half of me said “I’m a nobody, we should be dead,” but we were completely unmolested all the way back to our tower at Stormwatch. Diogenes had earned a nice rest.

Unfortunately in my haste, I kept Dio on Follow as I crossed the threshold of my workshop. There was a glitch at the time where they would fall to their deaths in certain situations and certain thresholds. This was both of them. And instead of a due reward, Diogenes earned his eternal rewards: I threw open the door and howled, uselessly. His little corpse had rolled down to where the wolves like to gather.

My heart sank. And of course, when I got to him his corpse was empty. No event log, anybody’s guess, and I’m not the sort to cry about loss in chat. I sucked it up and tried to not make it personal. But I felt the bitterness rising on the heels of such exaltation. Bitterness I would definitely need. Soon would come my first raid, and then my first death from another player. But I would get Dio’s gear back, I would gain friends I still possess, and I would have a cheater banned for life all before I pulled up tent pegs. Those were some days.

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I miss the fact you can determine value of armour by looking at it. Now you have to equip it just see if you get plus 1 or two. They should add a indicator or something visible on the icon itself.

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For the scorekeepers: Flawless items, long unassisted archery shots, good-quality thralls (though subject to gravity), slower leveling, no tattler event log, open player list, skirmishes in the streets, harder enemies and respect. Or what passed for respect. :wink:

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I still have a client installed from 2018. The release date client.

And if my thought is correct, you can play it on consoles too when you have the disc version. Disconnect from the internet and install it.

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I don’t know about the crafting “good ole days”…a clanmate called it right on the money as far as all thralls went…it was pokemon and you gotta catch em all. It was that way with combat thralls as well as crafting thralls but there was a better sense of accomplishment out of it than just going through the city for about 5 days worth collecting the types and be done with thralls.

I think weather needs to hurt again. That was a great way to regulate the biomes and who had access and added environment as a means of defense in many ways.

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I have a strong urge to argue about some of the things others said here, because I consider most of the changes I see decried here to be a net positive. But I won’t, because I don’t want to always be the argumentative asshat :stuck_out_tongue:

Here’s one thing I’m nostalgic for: the old follower system.

My apologies to the devs, I know they worked hard, but after long months of playing with the follower leveling system, I’m firmly entrenched in my belief that the follower leveling is an absolute failure.

Let’s start with the most obvious thing: it’s unnecessary busywork. I’m not even gonna consider pets right now, because most of them are downright inferior to thralls. As for the thralls themselves, the differences between the factions make the attribute leveling rat race pointless. The Lian with the highest strength attribute is still not going to be a match for a reasonably-leveled Dalinsia.

So it’s largely busywork, right? Except that it’s extremely frustrating busywork. No amount of telling yourself that “it doesn’t really matter” will make you feel good about having just placed a rare thrall only to find that it has an abysmal growth chance in the attribute you want to maximize. And it certainly won’t make you feel good about having your T4 fighter reach level 20 and get a perk that increases accuracy at the expense of strength. No matter how aware you are that it won’t make a large difference, you still feel mad that the game took a steaming, hot dump all over your efforts.

We’ve been complaining about this for so long, and there hasn’t been even a hint of an indication that Funcom might care about that, so yeah… I’ll say I would rather have the old system. Miss me with all this RNG stuff, please.

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Lets go even further back, to when Steel was the top tier.

Sandstone buildings were demolished by attacking it with steel, no spam was found anywhere. Tier 3 was very hard to get since there was only two caves to farm ichor. And, even if you did manage to make a nice Tier 3 base, someone was cooking up a god to completely wipe all that work out. To top it off, you had no idea someone was even casting a god until the god stood up to attack. Good times! No climbing, actual raid towers, trebuchets served a purpose. No followers so combat was truly player vs player. Heavy armor sidestep, combat rolls for medium and light armor.

Now Im sad.

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lol

One time I took down horrifying landclaim foundies, a block at a time, with only a Stygian Spear. Thanks for the memory!

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The game prior to Siptah is dead and rightfully so. Especially that abomination that was early access.

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That’s a tad uncharitable, Taem, I hope you can see that some folks think of Siptah as exotic, and potentially a little exclusive.

As for me, I hope 3.0 changes Siptah enough that I’ll have forgotten it completely. You kinda lose yourself in the ahem testliving process, so I feel like I had a look under the hood. Siptah is great.

You don’t miss the crossbow? I took you for a sniper. :stuck_out_tongue:

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All you people and your sentiments. My first memory is so much more base and crass.

I will freely admit that my first memory was sitting there staring at my avatar’s boobs for a good 5 minutes before my wife came up behind me and politely asked “What’s this you’re playing?”

Great start on an amazing journey!

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@SirDaveWolf, All i care is to have a chance to pay a remastered version of this season. Where everything was simple, no mounts, no lvl ups, with bandits for thralls, the old act of violence, the lifeblood spear, the bastard sword on it’s best, the things that when you collected them you were jumping till the ceiling. This game back then it’s not even the 1/4 than it is now, and they know now how to make this 1/4 Perfect!!!
Ofcurce back then the dungeons didn’t exist and in this I would make an exception, to this remaster I would love to have the dungeons of Exile lands even if they didn’t exist at this time.
I believe that a lot of private pvp servers would be recreated just to have this flash back and in order to play there you must buy this option :man_shrugging:. I didn’t start this post to “criticize” the game, I start it to find voices that may convince them to do it. I won’t give up the running game, no way, but I would love to own a disk or a download of the game I fell in love, exactly like it was. Call me sentimental, you are right, I totally admit it, but I believe that we all miss these days .

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I’m really sorry I can’t think of anything to add at this time.
Normally this thread would be just my forte.

However RL has me preoccupied.

I just popped in to show solidarity with stelagel
:slight_smile:

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I may have over simplified that a bit. When I said before Siptah, I meant before 2.0, not the entirety of Exiled Lands.

As for a crossbow, there’s a mod that simply does it better (and its still janky there). Crossbows haven’t been good in Conan since Pre-Nerf Piercing Shot in Age of Conan. But I won’t say no to their return for variety sake.

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I’ve got a terrible memory so I’m going to list some things I miss from retro Conan and you can tell me if they actually happened or I just imagined it :laughing:

Two-handed swords (and maybe even one-handed swords?) used to cause bleed as well as cripple. I liked that. I understand why they simplified the weapons so the status effects were exclusive to the weapon types. But I liked swords being an all-around good choice.

Ambrosia used to work like a mild healing potion. Instead of just being a food.

I liked the rolls being linked to armour type instead of unified, so with heavy you just side-stepped.

Weapons used to be closer together in power. You could sometimes beat someone with better weapons if you were better at the fighting.

I liked being able to damage people’s buildings and kill their thralls when I was scouting at any time of day or night.

People generally had more honour in PVP. Server hopping mega clans were not a thing. I realise that this is a cultural change and not to do with the game. but I’m still sad about it.

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Not that retro, but the old rocknoses!

BTW: wasn’t the summoning place occupied by skeletons in early access? I somehow remembered when I first saw a gameplay of Conan, the dudes did not have the balls to go in, and in the distance I saw skeleton-like creatures. Or is it just bad memory?

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Yes, I don’t remember swords to cause bleed because the only sword I was using was the stone at the beginning , yet there was a sword in the shape of sickle I don’t remember the name, this might was causing bleeding, but not for sure. Great sword was causing sunder . The animation had a finishing on heavy combo very difficult to find target, but if it did it was very powerful and cause sunder.
YES ambrosia was your first potion, you even took your journey step “use a potion”.

It was something like lower armor better dodge and sprint without delay. You were removing clothes when over encumbered, dodge 3 times till the stamina loss, but you were gaining it back soon, full pool and the distance you were covering with these three dodges was super cool . The religions had vital reasons and Mitra was to the most wanted for the beginning. I was using yogs stakes too, super nutritious :rofl::rofl::rofl:, then aloe soups… I cannot recall how many aloe soups I fix in this game… Omg. I was farming 30k stones just to make them… salt and witch doctor was my employee of the week, every week :rofl::rofl::rofl:, I was even fixing a sign to place it above her cauldron, yes female was my thing, it still is :wink:.

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