Cooks, Tanners and Smelters have no recipes

Any possible chance you would be making named thralls come with more recipes, these three for instance should have something other than reduction and speed, Cooks should have most of the recipes found in cauldron (shadespice etc. ) & Tanners should be allowed to make Harden Leather and harden fur or layered silk.
Recipes for named thralls should be unique and rare and bonuses to crafting other than speed and cost.

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I have a named cook and she has recipes when working at a stove. Having some special recipes for tanners and smelters would be nice though. :slight_smile:

The recipes for the cook are not unique if i remember correctly. They all give the bonus recieps. But, i rarely use any of the those, so i may be mistaken. Aloe soup, Herbal Tea, and occasionally the feast and meat mashups. Rest for PV are not useful at all.

what i’d like to see is a tanner being adept at tanning a sertain type of hides… getting say twice the leather, or twice the tar from tanning the same amount of hides… a nordheimer tanner would have issues tanning reptile hide… but would excel at bear hide!

I had two different named cooks and “Lone Fisherman” had more bonus recipes than the other one did (who’s name I cannot remember). However, none of those recipes were really that big of a deal.

Named cooks give recipes at the fermentation barrel too.

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Only cooks? Wanted to put an t4 Alchemist in there, for faster+resource cost reduction…

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look closer, tanners have A special recipe. But it is very limited I do agree. I would like to see some expansion and more depth.

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