Yeah, this is why it’s mainly an ideal thing for PvE. Sometimes helping new players can be the difference between an enjoyable stay and a slog fest. However, helping too much can have the opposite effect and end up making the player get bored and quit. I think having the ability to gift stuff would be nice. My assumption is this will be fulfilled with the eventual player vendor option that they said they’re working on. It should just be a matter of setting items you wanna donate to free… assuming you’re able to effectively set prices.
a chest tha fits on bookshelf, or at least a box:
the zingarian chest on the battlepass is way smaller, but it could be even smaller
Not bad.
I’d like to add we could use bards for our taverns that have instruments and play music.
Perhaps this could in theory allow us to make bands for our bars.
Wouldn’t go as far as singing, though that could be funny as heck.
I would just be happy with bards that strum a lute or play a drum, and yes we would need different music sheets for each so we have some variety in what plays.
I like this suggestion
May Set be with you
I’d like bards… its early and I’m having my coffee, but my brain registered “bastards” when I saw “bards”… it still made perfect sense to me… gonna drink some more coffee now.
Official servers are not meant to be the “pinnacle” of server game experience. That much is abundantly clear from the whole lot of caveats the rules for them put in place.
In a private server, you can set up such server so it offers open things while allowing for locking of containers and interactions are open provided you can access such interactables.
Someone once said “but I wont want to live in a box”. You dont need to.
@KorgFoehammer Yeah…No. Won’t fix the game for funcom with mods. It’s still legitimate for people to suggest features.
Which is something I’ve never understood. To me it seems the “official” servers should be a shining example of what a vanilla Conan server should be. Not the public restrooms they are.
That’s because it’s not really true. In a game like Conan Exiles, a game that caters to so many different playstyles and offers an insane level of flexibility and customization, there’s no such thing as “pinnacle of server game experience”. One player’s idea of pinnacle is another player’s idea of virtual hell. There’s no “best color” in the rainbow.
As Umborls once pointed out – and got wildly misinterpreted – the game wasn’t made for official servers only. That said, official servers are supposed to be the online gameplay experience that reflects the game design decisions best. For example, when the devs balance something, they’re doing so with default settings in mind, and not with some extreme settings you might find on a private server that prefers them.
The problems with official servers are crappy specs and lack of proper moderation. None of that has anything to do with proposing changes and new features. “There’s already a mod for that” is informative, but shouldn’t be an argument to shut down the discussion or reject a feature.
the game wasn’t made for official servers only
One player’s idea of pinnacle is another player’s idea of virtual hell.
That was my point of vanilla. As default as you can get. With active admin. On good hardware; or at least not Gportlas.
The problems with official servers are crappy specs and lack of proper moderation.
Yeah…No. Won’t fix the game for funcom with mods. It’s still legitimate for people to suggest features.
He wasn’t talking about mods. It’s in the funcom settings for private unmodded servers to set the game to have chests open to all, but allow the owners of them to lock them as well. Thus you, the player, can lock your chests so that no one can access them, but leave a chest or two unlocked and change the name of said chest to something along the lines of “donation bin”, or “freebies” or whatever you want. So yeah, this isn’t about mods. It is already in the settings that Funcom provides, they just do not allow them on Official servers.
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