Hello there,
it’s been a while since I brought up this wish, and I really was not the only one for the past few years. But still no succes, so here comes my another try with few ideas in addition. I would appreciate each and every like in this matter, cause this way we have better chance that our wishes become true eventually.
- The first thing I would love to have in this game, is just plain and very simple option to manually unlock containers (boxes, chests, vaults, preservation boxes, and other similar to those). The same in PvP there is option to lock or unlock your chest, this exact same option could easily be available on PvE and PvE-C servers.
So what I am aiming for, is for those placeables to be locked from default, but just to have the tiny option to unlock it, if one wishes so. This can allow people to trade, to share stuff they has no use for, to build nice pubs and places for everyone, so more people enjoy the game alltogether.
- Another, less important idea is to remove locked status and option to lock crafting stations and placeables, which just can not be locked, if one uses a bit of common sense. Furnaces, workbenches, fireplaces and other similar should not be locked or lockable at all.
This way any player will be “forced” to build his base the way none other player won’t steal his properties. No more open bases without any closure or protection, just because one can do this in PvE. People could start to think more about the survival aspect and pay more attention to the need of taking the procautions stuff in building matters more seriously.
- The last thing is just one idea we came to with one in-game friend.
We were thinking about TRADING WORKSTATION addition, which could be very usefull in future, so people won’t have to throw the stuff they want to give or exchange on the ground with the fear of the lootbags decaying.
This workbench could work approximatelly like this:
There could be two layouts in the station. Both players approach it, open it and put their materials (items to their own layout space. The other player can not take anything from the other player’s space, unless he put’s there his payment, on which they agreed in there.
There could be some checking box, preventing the others from taking stuff of the others, which a player unchecks only when the terms they agreed on are met and the player is ok with the amount of what the other person put there as a price for the exchange.
What do you think about those ideas?
Thanks for support in advance!