Greeting dear Funcom,
can we get some massage when current bugs that appear with chapter 4 as gratis and was reported by players?
-Reedemed Legion and Voidforge armors (maybe more others) - unrepairable
-Steel chain - unrepairable
-Forgotten Triebe Cimmerians - failed value of armor - there not need finding problem, user Xevyr found problem for You
-thralls still sink into floor, but i expect this will stay with us much longer
-some ppl report that items crafted by T4 thralls not have bonuses
There probally another bugs but its easy to lost count when number of old bugs is increased by new ones.
For fix new bugs we must wait for new age release or there will be another hotfix?
Hotkey “Q” - Quickly put the items and at the same time make quick repairs. When laying out items, we constantly get a message about repairs.
The error of quickly stacking items even with the “no sorting” options in the player’s inventory and in the chest. Often, when first single-pressing “Q”, items that did not have a sample in the chest get into the chests.
The sorting error is also clearly visible in the melting furnace. Put a lot of star ore, black ice, sulfur. Sort by type. After that, sort “without sorting”. During the melting process, it is clear that ore, sulfur and black ice are taken from different stacks, although before “Act 4” we always spended a certain stack. That is, previously, one empty stack was enough to melt ingots of star metal, and now ore can be taken from us like: 100, 48, 64, 90, 70, 20, 10, 86. Also note that some stacks cannot be replenished by combining during the melting process inside the furnace - neither sorting nor manually dragging with the mouse.
Today found small bug of minor method for lost aggro. Before Chapter 4 when you climb tree or wall, anything that chase you with aggro will lost interest after around dozen of seconds.
But chapter 4 broke even that minor “functionality”. But don’t care about that trivial matter.
Archers placed on archery post not save their range attack and chase settings. Few times i set my Nordheimer Archer III on archery post for attack range 15m, but dozen of times often attacking some wild boar he change after some time its attack range to higher value.
ps. I wonder if Conan Exiles ever leave beta phase.
Nothing like getting things out of context to make a point.
It is like the “Uber Camel”.
Nothing strange, as the misleading statement that says “numbers dont lie” is a famous one.
Numbers dont lie, because they dont tell the truth either.
Like the other post about the problem with “some NPCs” which seem to be weaker against “weaker armor”, based on the idea that armor is a rating, not a volume.
So if an armor gives you hitpoints, and another doesnt, but has more volume to it, if you face an enemy with high armor penetration, the lower armor will “seem” to be better, but it is just the better choice for that precise situation.
It is kinda what “game” means, decision making based on probability or reward given what you invest in.