Decay time resets when the server restarts

Friends, we have a server for 2 months on the gportal for XBOX, and whenever the server is restarted, the decay time of all buildings, including offline players, is full again. We created a ticket with gportal and they claimed it’s a game bug, which Funcom would have to fix, but it’s been going on for 2 months, and even after the Era of Sorcery update the bug continues. Funcom please see this bug and fix it, thanks.

I can confirm, my vanilla privat server from Nitrado did a daily server restart and almost two month old abandoned bases still have a fresh decay timer every day.

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