Dennis and dev team put content at this location please!

Since you guys are revamping old locations, lets finally do something with this awesome location!!

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I agree. These towers remain a mystery.

Who build them? The skill and material required seems vastly superior to what the nordheimers build in their main city.

What’s inside? The Heirs of the North seem to live here. Do they use the inside? Or are they just camping there, trying to get in themselves?

Is the place where Telith’s Ghost fled to? Okay, not really, but had to push that into there somehow.

So much unfinished content on that map…

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Totally agreed, i was very disapointed when i finally reached those towers to discover that you cannot go inside, and theres is nothing there. Same with the big cave entrance under one of gates of the unnamed city. In truth there are a lot of areas que gostariamos de ver sendo utilizadas.

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They are empty in reality. One has a torch if I remember correctly. Nothing inside.
It’s a nice idea doing something with them. Entrance to a dungeon with two exits depending on our choices or a dungeon with three tactically different entry/exit points.

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There is (or was?) chest at the top!
What more do you want people?!?!??

Jokes aside… would be cool if we would get a dungeon with 3 entrances.
I don’t know about you guys, but I am sick of this stygian crap already. The castle? Stygian. Purge? STYGIAN!!
Or even in thele north, there will be stygians at the end of this age?
A nordheimer-themed dungeon would be nice.

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Drauger!!

When I clicked on the topic I was hoping it would be Gallaman’s Tomb. :wink: But I still agree nonetheless.

There are a lot of places on the map that scream “there should be a door/cave/entrance”. So many of those… I can make a list and it will be huge.

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I believe there’s not much space available on the map. Dungeons aren’t located where their entrance is. The player is transported to unused spaces of the map, usually outside the green wall. There’s room for a few more, but it’s a little crowded already. It’s not as if all the space you see outside the map isn’t used. That’s where most dungeons are located.

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Gallaman’s Tomb would be great. Who was that guy (or gal)? Why was he eaten by a crocodile? Why did he have a part of the scourgestone?

I’d also love a time travel* dungeon that shows parts of the Exiled Lands before the fall. That would be so awesome.

*not necessarily real time travel, but something that shows the past, such as a vision, hallucination or recording.

The Mask of the Witch Queen would be an obvious starting point, as it seems to record memories of previous Queens. What did Razma see when she put it on?

That could also be used to close a gap in the lore. Where did Razma find the Mask of the Witch Queen? And why/how/when did it allow here to restore parts of the Lemurian palace?

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