Devkit File selection

Once the file selection was added, which is good, there is another thing that isnt.
If you define the files to be cooked, every time you add a file to the shared folder, it is automatically added to the list. That is a problem when it is not used, or not wanted to be cooked in the other mods.

There should be an option to not automatically add new files “everywhere” to the list, otherwise working in one mod might require going around on each mod removing the added file, which could be done by simply not requiring it to be added automatically.

It would be even better if we could blanked state that no file besides the local ones should be cooked if we so desire. Along with each category which the list itself discriminate.

And I am not simply “making stuff up by my own needs”. Unreal Engine itself allow to do that when you are working with it natively without the modifications from the devkit specific version.

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