Game mode: Online private / Singleplayer Type of issue: Bug Server type: Any Region: Any
When merging ComboRules in the DevKit it will turn any non-human NPCs unresponsive and cause them to not attack players or other enemies. This can be recreated 100% of the time.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
Create a new table in the DevKit under Misc
Select the ComboRules struct
Merge with basegame ComboRules through ModController
This is one of the most severe issues coming with this Update. I will probably take my server offline waiting for the next Funcom Patch, which hopefully will come today.
Per the mod discord, the fix is being worked on now (I know that’s not an exact ETA, there never is one though). There is a temporary work around for us modders in the mean time (which will require both mods to update again in order to apply).