Disclaimer: I am not on Conan enough to really understand the PVP or PVE communities. I am returning after a 3 year break. I am totally impartial to 90% of the changes implemented as I simply do not play enough. If you tell me I am wrong, I will take your word for it. I am simply putting out an idea.
I come from games like Dark Souls. I like challenging. I like a little unfairness. I like being able to die at any stage of the game. I think all tactics no matter how brutal, unfair, or annoying are perfectly valid and acceptable. In games like ESO, I love using gravity to 1 shot people in PVP even if it’s considered unfair or scummy. If I’m outnumbered, I will do anything to win. If it’s me or you, I’m gonna use everything I got to try and bring you down. That’s just how I roll in games.
Now you know where I am coming from. Anyway, I have been reading through a few posts to catch up from my absence from the game, and it seems land claim is an issue still and most people are suggesting limiting the amount one can build.
What if the solution is just to remove land claim entirely? What if you are able to build anywhere you’d like even if it is one block away from someone else? I see games like rust where they don’t have foundation spam all over the place like Ark and Conan do. In fact, you can actually steal people’s bases by placing a door on their building. They can reverse this by breaking down the door and replacing it with their own. There’s no reason to foundation spam because it doesn’t do any good in rust. People can either build on top of it or simply ignore. What if that is the solution?
EDIT following discussion below for PVE: Now, obviously for PVE servers, this could be problematic depending on what the player-base is like. I’m curious what you think of the idea of land claim only for enclosed building where you have walls, a floor and a ceiling WITH either full shelter or mostly full shelter. That way you cannot build near a legitimate building but you can build near or on top of something like roads or stray foundations that fall outside the land-claim area defined only by player-built shelter? I dunno… seems more troll proof. Even if your roads connect to your enclosed building, your land claim area is only determined by the enclosed area with the shelter buff, so roads extending outwards past your claim are fair game.
You see, in Ark PVE servers, you have the kinds of people who will build on spawn points so you spawn in a floor and cannot play. If Conan is similar, official PVE servers might have people who intrude on your base constantly to force you out. Maybe the solution there is you cannot connect your foundation to another persons if theirs has a wall and roof all connected. If it’s a single foundation, then you are able to build on it. Just spitballing here, but that might do more to stop foundation and land claim spam.
I am not against limiting building size to the size of clan members similar to the thrall changes either, and having that be toggled on in official servers and the option to turn it off in private servers might be a good change to do in combination with the one above, as there are certainly people who build massive cities OR enormous buildings with the intent to lag out approaching players to get them off the server and ruin the experience. This is true for Ark and Conan.
What do y’all think? I personally believe this would stop the absurd land claim we see with huge roads stretching all across the maps.