Nothing you have claimed is untrue (and your extensions of the theory into other aspects where we are all ‘prosumers’ are equally valid - sadly that is just the world as it stands - capitalism isn’t a great system IMO, it’s just the ‘least worst’ system we have so far come up with). Going in ‘with eyes open’ is the only real option left to us (or not engaging at all).
Personally I used testlive this time (and will probably do so again - I will eventually make a thread on this point once I’ve got all my thoughts figured out) - I knew full-well that I am donating my time to test something that otherwise Funcom would have to pay for (or arguably wouldn’t since that would just mean that the live game becomes the test arena - except testlive bugs still make it into live so it happens anyway). I chose to do so because I enjoy the game and don’t mind putting a bit of ‘work’ into it (for free) to try to make the ‘finished product’ better for me and for others. That’s the social contract I chose to engage with. I’m not a big fan of it as a business model (there’s lots of this sort of thing, and the ‘enforced’ use of Steam etc that I don’t like much in the game industry, but for much of it there doesn’t appear to be any alternative other than to not engage at all - at least testlive is a choice, so I’ll call that a positive).
One aspect I do disagree (maybe I’m wrong) - I think it was you that suggested people most use testlive either to be ‘first’ or to hoard information for themselves (might’ve been someone else in the thread, so I may be debating the wrong person on this point) - to me it appears that the youtubers go for early access to bring the latest news and early test results to their subscribers (which has theoretical commercial benefit to themselves as well, of course), but I felt the majority that get involved with testlive do it to test and report. At least, that’s why I did it, and I certainly saw a bunch of reports from other people as well. That doesn’t mean there weren’t others doing it to hoard info as well, but it felt to me like a decent number of people were ‘using it properly’. Which still runs into your main point, of course…