End of all Hope boss not spawning

Game mode: [Online
Problem: [| Bug
Region: America official server 2810


The end of all Hope boss in the skittering caverns is not spawning. I have been attempting to fight this boss for about 7 days and it is never there. The chest it guards is there but not the boss.


Steps on how to reproduce issue:

  1. Enter skittering cavern

Did anyone build on the terrain above it? Buildings placed by players on top of a cave will still suppress the spawns for the NPCs and resource nodes inside the cave.

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@CodeMage that is something I think they should have fixed by now. Perhaps we’ll get lucky and it will come in next patch.

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That is implying it’s a bug. People can block world boss spawns, always have.

Yeah, you can block spawns by building at the spawn. That’s logical. However, it’s less logical that building on the plateau that happens to be above a cave would block the spawns inside the cave. Whether that’s a bug or not is debatable :slight_smile:

My personal opinion is that it would be better if that wasn’t the case :wink:

Skittering cavern. Sinners refuge can both be blocked by building near by not on top. I Talked to Ignatius about it over a year ago said it would be looked into. That was Skittering cavern. Doesn’t seem intentional.

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Check the land above the cave. If a player built there, the spawn is blocked.

Another symptom of this is other spiders in the last area not spawning. There are 5 or 6 spiders in the last area if I recall.

Lastly, the boss may just be dead waiting for respawn.

I will have to check above to see if someone has build there. There are plenty of other spiders in the cavern. I also doubt it is waiting to respon, as I have tried at least 15 times over the last week or so, and it is not there even when I am the only player on the server

So, someone else has build directly over the boss location. Sadly there is nothing that I can do as this is a PVE server. I see this as a big that must be addressed. It is one thing on a PVP, or even a PVE conflict server where you can at least attempt to destroy the structure, but on a PVE you only hope is a purge, and at a location that close to the river it is very unlikely that will ever happen. I just feel that on a PVE server players should not be able to prevent other players from accessing parts of the game.

Nuh uh, can’t do that on PVE-C either, unless you kite your Purge to their base. It’s a right pain in the ass. :confused:

As a PVE-C player, I agree wholeheartedly. I already had to change servers once when a griefer walled in my whole base. However, Funcom won’t moderate official servers, so the best we can hope for is that they implement something in the code to help us.

Fortunately, the issue with building on the terrain above the cave should be something that they could solve with technical measures. Whether they’ll ever prioritize it is a whole other can of worms…

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