Enemies running backwards to try to attack

Basic Info:

Platform: Steam
Issue Type: Gameplay
Game Mode: Single Player
Server Type: PvE
Map: Exiled Lands
Server Name: none
Mods: none


Bug Description:

Enemies (specifically crocodiles and komodos (so far tested) can end up running backwards (or sideways to try to approach the character. It took a bit of finagling, but I’m fairly sure the trigger is when they come up to attack you, if you interrupt their attack with one of your own and then immediately roll forward over them to get behind them, they then become stuck in the original facing until they eventually launch an attack (the wrong way) and then they are able to turn again and come after you. (I have some video footage of the behaviour, but will need someone to explain how I can upload it (can I just upload to something like google docs - or do I have to also learn how to use youtube?)


Bug Reproduction:

Not 100% certain, but as stated above, I believe the trigger is to interrupt the enemy’s attack and then immediately roll forward to get behind them.

3 Likes

The moonwalker effect on crocks is quite a bit some time now, Michael Jackson’s spirit lives in the reptiles of these lands :laughing:.
I always said to report it and always forget it, thanks for reporting brother :sign_of_the_horns:.

1 Like

Now that I’ve learned to add videos, here’s one showing this behaviour (it took me a couple of tries to get it to trigger, but as can be seen towards the end of the video, if you hit them as they are about to initiate an attack of their own, it is pretty consistent)-

(I can add another couple of videos if desired (one with a crocodile instead of a komodo) - but it’s substantially the same.)

2 Likes

It is spread across all enemies, bears, mammoths… it’s embarrassing.

1 Like

This is happening on multiplayer as well. It doesn’t seem to be lag related either.

1 Like

I’m a single player only person and it happens in my game session.

2 Likes

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