Enemies spawning late in several caves

(Reported to helpshift - added here for ease of reference)

Several enemies in caves spawn far later than they should - like long after the player has gone past and fought other enemies -

So far - the crocodile in the middle passage in Gallaman’s Tomb just before the final chamber - only spawns after you’ve already pulled the first few crocs from the final room.

Many of the spiders in Weaver’s Hollow and Scuttler’s Shortcut - too many to list, several seem to never spawn at all

The crafters in the first chamber of Sinner’s Refuge and the dancers in the final chamber. Also appears to be a problem with the ‘Chosen of Asura’ spawn, but that needs more investigation.

The missing spawns in Sinners Refuge confirmed by @Kanza1 as also happening on Official Servers, including no one spawning at the ‘Chosen of Asura’ spot until waiting through a full respawn cycle.

Thank you for reporting that, i was like i have two tickets already up, but have noticed the very same, and it is annoying, you want them to be in sync, i dont mind if the timer was longer, but just have it all spawned when i enter :folded_hands:

I wouldn’t worry about putting in too many reports - I’ve already lost count of how many I’ve reported, lol. As far as I can tell, they want the information - we’re not complaining or insulting them, so I’m sure they’re happy to have the reports.

But yeah, of the bugs I’ve reported, this is one of the more frustrating. It really throws things off when I have to keep going back to kill something that’s just appeared and is now attacking my horse…