Fast Travel and Corruption

Ive seen a few posts about these but here are my thoughts (as at leas one completely differs from the others lol)

-Corruption: Isle of siptah needs a ton more. There are potions, a sigil and an entire designation of thralls dedicated to removing Corruption. Why then is there a grand total of like one place on the entire map where you even GET corruption. I would say in the cities of the undead, in the vaults etc. Would make entertainers and the potions/sigils a lot more useful.

-Fast Travel: I get that some people DONT want it and that’s fine. But if it’s added…you wouldn’t have to use it. So…yeah. I would suggest something similar to the map room but not as large…that thing was a pita to place lol. Instead of the standard obolisks, maybe each player/clan gets a limit of placeable items that has a cooldown? Say, maybe 30 min cooldown and 2 placeables? That way you COULD have 2 bases set up that you could go between. I don’t always have a lot of time to play, so the idea of spending 30-40 min in travel kinda sucks lol.

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The reasons why people don’t want it are almost never mitigated by “you don’t have to use it”. But there are other ways to mitigate them, so it’s all good :slight_smile:

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Being a console player Im yet to play Siptah. But that does dound underutilised. Agree.

God I cant agree strongly enough with this. I generally only get to play on weekends, and to me that 30-40 minutes can represent up to 50% of my total play time for that day, sometimes the entirety of it! I want to spend my time productively and wisely, actually playing the game; not just walking from one side of the map to the other so that I can drop a bunch of items off in a chest before I continue.

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