Similar to how feats used to be extremely limited before the addition of Fragments of Power, the level 60 cap feels underwhelming.
Unfortunately, CE is not a RPG game (It should be), but it is not. It’s a half-console/half-pc game that runs a low-brow GUI for one reason or another.
When they added the ability to grind all feats, they did the game a huge favor. I personally would love the ability to grind more levels, but maybe not “all” of them.
Regarding balance. CE is an awkward PvP game regardless. Any balance changes that happen will result in a new meta, and smart players will use it while other players will suffer for not adopting it.
There is so few “skills” that leveling up and gaining additional perks would not be that unbalancing. I say that because right now, today, you can max two stats to 50 fairly reasonably. If you max Str and Vitality you are more or less as damaging, and hard to kill as you would be with all additional perks.
Extra grit is nice, but not game breaking. Extra encumbrance is just a time saver. Agility might add armor, but aside from that double jump, most of the perks are so-so. Survival… well, maxing survival would let you eat raw food, harvest faster, and not die to poison. Accuracy, you can use a bow regardless for throwing explosive arrows or combos.
Guess in my opinion a fully maxed character would be strong, but not impossible to kill. And it would still be possible to get trapped in a group of three mace-npc’s that club you to death.
I would vote for a higher level cap myself. Just make each level harder and harder to attain. That way very few players ever actually grind out the entirety of the skill tree, but most gain an additional line of skills.
Balance… hardly matters to me because thralls are so over-powered compared to players. I don’t think this game is balanced, and I don’t think with the skill system they have in place, that it will ever be balanced. That is what 'Meta’s are after all. People finding the most exploitable vulnerability, and abusing it for an efficient gain.
I am one of those players that wants additional armor slots, armor customization (even more than we have) and other added skills/items to acquire.
I appreciated the addition of sigils on Siptah, and hope for more of that type of character improvement in the future.
P.S. War paint sucks.