I KNOW there are mods that already do that and I KNOW that I can also make potions that can reset my points, before someone posts that.
The point is the current level cap is not only limiting us as players at how strong we can get, it is also limiting future content for the game.
Right now the Singelplayer and often also the Multiplayer approach is to let the Thrall do most of the work while we just support him from behind because the characters are in the best case “glass cannons” in the worst case completly useless comparison to a thrall, since even a player with a “Tank build” has way less HP then most of the Thralls even the bad ones.
That also means that the deffs have a hard limit on how strong Enemys in Future updates can be without slimply slaughtering us with a singel hit.
It would also nice if we get some more attribute points with each new level but if it screws to much with the game balace it would probrably be enough if our character stats raise a little bit with every new level.
It would be nice to have the opportunity to fight strong enemys without the need of an Restat, or hide behind a Thrall, or the use the good old “die by a thousand cuts” strategie.
I know we can’t be tuff heroes as strong as Conan because of the game setting, but we should at least be as strong or even stronger than our freaking slaves. ö.ö
Edit:
It seems to be a little bit unclear for some people what my intend for this topic is, because of that I try to rephrase it in a way that makes it maybe easier to understand.I would like to see a Level Cap increase do give players like me some sort of progression besides collecting an endless numbers of Thralls and endless crafting.
But since some survival game purists seem to be deeply afraid that this would completly ruin the game, I’m open for a simple compromise.
How about if the level cap could be changed in the Gameplay options?
The default setting would be Level 60 but with the current amount of points you can get.
But Players and Server owners could get the option change it how they seem fit, how many levels, how many points per level etc.
People who want a greater challange could even reduce all the values if they want to, it would give both kinds of players more Freedom in the way they want to enjoy the game, and would make us less dependent from mods that do the same thing but may or may not be updated in the Future.
We can already change how much exp we get or how much resources we gather or how much damage we get, I don’t want that we can just 1hit everything at some point but I would like an option that makes all the endless killing and crafting feels a little more rewarding.
I think if this where made as an option that people can chose but not have to, would make it a
win–win situation for both sides.