[Feedback] Who at Funcom hates gamepad/controller users?

So just reinstalled Conan exiles after a bit of a break and the new inventory and controller changes… Well let me just break it down:

Radial/quickbar menu:

  • the new confirm to change really sucks. Are we trying to give keyboard/mouse players an even wider advantage in PvP? Why do we have to open it, select our item then hit another button instead of just release? I haven’t tried keyboard quickbar using keyboard and mouse because I’m disabled and can play CE because it supports controllers. Do you have to hit 1-8 twice now to switch weapons or you just giving this new handicap to controller users?

The inventory changes:

  • the way we navigate via controller is about the least intuitive, clunkiest method of navigating between inventory, storage and recipes I’ve seen in a LONG TIME. It makes inventory management, crafting (like 50% of the game) just a doggy mess and it takes Soo much longer to do anything. If you’re gonna screw up one of the main UI components in the game at least spread the pain across the board because again, it’s about the same with a keyboard/mouse, while gamepad users got the full suck.
  • the new category icons are tiny as shit and completely useless because of that. How about some more size there guys - it matters when you’re 10 feet away from your screen in high resolutions.
  • you made tiny sorting icons and a clunky AF interface but some how managed to dramatically increase the useless margins at the top/bottom of the interface screens because… ?

Suggestions:

  • Revert gamepad navigation for inventories and crafting stations
  • At least put a auto confirm option for the radial menu or make KBM users use the garbage radial menu for balancing purposes with PvP users.
  • Make those category icons more than colored little circles that don’t do crap for gamepad users (we just see the dots switch, no label, icon too small to know wtf it is, useless)

Please for the love of Crom, don’t put this off forever. I play on PC but I bet PS and XBOX users are in full on revolt! This was a POOR implementation and that’s saying alot considering the history of CE updates breaking more than they fix half the time…

2 Likes

Actually the guy they are making this for uses a game pad.

That change is all game pad. Not how a keyboard and mouse works.

As is anything other then a mouse pointer. Keyboard and mouse work just fine I could just select what I wanted, they removed that in favor of this game pad option.

What does the size of the icon have to do with the controller set up?

We got it and wonder why, that radial dial is designed for a stick not a mouse.

That must be a console issue, I ware glasses and have no issues.

I expect in upcoming hotfixes to get custom sort back, get all the screwy inventory bugs fixed, and maybe add a menu size setting.

The feedback wasn’t to highlight the glory and virtues of using a keyboard and mouse over a controller but to point out how much MORE garbage these changes have made using a controller. I play on PC btw but with my monitor as a TV sitting across the room. I use a controller for the same reason - I am disabled. That said, console users must be livid because these changes make an already more clunky experience from KBM so much worse. Look at the outrage on Reddit or here if you don’t see it.

I am glad you’re having a better experience than gamepad users…

Funcom broke something that didn’t really need fixing and it needs some attention.

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