The essence of the proposal: add an increase in the feeding radius of the slaves, if you place a cook there.
I was offered to create a topic in this section dedicated to the improvement of the feeding system.
The release of the released patch is very interesting. But the radius of feeding by the boiler is about 25 blocks, it is very sad.
This is really a problem for those who play long. This makes it necessary to spend several hours running between the boilers, which on one small base may need about 10 pieces. Thus, the player becomes a slave to the slaves.
Increasing the radius, for example, t0 - 25, t1 - 35, t2 - 50, t3 - 75, t4 - 100 blocks, would be a sensible decision and would make the innovation very interesting.
Consider this offer, please.
The message of one of the users pushed me to another interesting idea. The idea is to add utility to porters. What is lower.
What if you make an increase in vault inventory, if you place a porter there?
Logic: the porter has the experience of transferring a large number of things. He should be able to carefully pack everything.
Thus, to increase the inventory of the safe when a porter is placed in it, as an employee.
Numbers from the head: t1 - 320, t2 - 345, t3 - 375, t4 - 410.
That would be great and would make safes more useful. With the latest update, they have become little effective. And such an option would have smoothed the dissatisfaction of some
- It is also possible to make the function invisible trade.
When a cook in a new slave feeding boiler can make bags with food. And in the new facility (trading station), the porter will sell for a small amount of coins or other resources (depending on the terrain). Time to sell, depending on the distance to the settlements from the station.
Thank you for attention.