Fence Foundations improperly snap to Foundations (AoW3 Beta)

Fence foundations no longer snap to the faces of regular Foundations. Instead they only snap atop foundations like walls, which is something they cannot do in the current official build of the game.

In the event that this is an intended change as part of the effort described in the Patch Notes to prevent Fences from clipping inside Foundations, I would point out that this change makes some very important non-exploitive building techniques impossible, most critically the use of Fences to raise and lower Foundations a notch at a time without taking them out of grid alignment with the surrounding pieces. It also greatly complicates the ability to use a Fence attached to a Foundation to make a wall sit flush with the edge of the foundation instead of overhanging the foundation, and just makes it overly difficult to get fence foundations in proper alignment with other building pieces in general.

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Can confirm. You can’t clad foundations anymore. And you can’t over lap the latticed fence with the support beams in the stable set. One of my favorite open build styles.

I expect people to go ballistic as soon as they find this out. Checking to see what else they :screwdriver:

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I thought the ability to place fence foundations over regular foundations ended awhile ago.

Been doing it right along.

I cant believe it! :frowning_with_open_mouth:
No more obtuse angles for fences?! If I’m not mistaken that means we can only build fences with 90° if we don’t want them to have a big fat foundation base!?!
No more big open windows?!
I’m so ready to go ballstic right now :joy:

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I just tested in Beta Client and you can still do it if you place the fence foundation first. Then place the foundation next to it. You just have to layout the perimeter first or stage a ceiling tile off an existing foundation and work backwards a bit.

This is the price paid for fence stacking

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Yeah, that’s pretty sucky, imo. As someone else mentioned, I primarily snap fence foundations to foundations to lower them by a step at a time for precise measurements.

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I just tested the stepping down and you cant do this any more unfortunately.

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Dont not know why this was a priority “fix”. It literally wasn’t something being cried for on pvp. And when there is a major flaw with pyramid pillars to exploit. They take up a foundation worth of space, but 1/2 the cost, and a better stability due to horizontal connections. You cant place bombs around them if they have walls wrapped around. The bazaar Stormglass pillars have the same issue. But lets remove something really not an issue instead. It ssems the only time they update pvp, it is to bork with us lol.

They never have answered why DbD cant be on officials. If we will ever be able to retrieve our toons from Siptah back to Exiles on officials. But they will add a dive animation, a bat flying animation, and many other minimal mechanics that add almost nothing to the overall flow of the game.

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Oh no! That’s really upsetting. Some of my favorite builds only work because of this technique.

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Correction, I could still step foundations. Just need a wall on top of the fence first.

Good to know you have a workaround 
 until good ole Dennis takes it out. We all know how he hates “exploits”, well except 3rd party ones. Those he just ignores. You know the ole Schrödinger’s cat theory. If he doesnt acknowledge it then it doesn’t exist.

Well I don’t know if it was changed slightly because of anything other than adjusting the sockets for some other reason. It could be that the way it worked before was a leftover of fence stacking and there was a bug that was fixed that meant stepping foundations just needed a different method. I don’t think anyone cares about the stepping as long as you can’t increase the wall density

Speak for yourself, I care VERY MUCH about the stepping of foundations and pretty much every single image I’ve ever posted in the ‘share your shelter’ thread is a testament to that.

EDIT: and just for clarity - there’s two methods for stepped foundations and the one I consider the most important (as it only makes a 1/8th difference rather than 1/4) needs fence foundation cladding to work.

Guess I won’t be making any one wall high rooms anymore.

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Did you see my immediate prior post? You can still do it. We were talking about it as exploit, which I dont think it is one. Thats why I said I dont think anyone cares; I dont think people care that others do it, as in it doesnt bother anyone.

If you mean you can step them upward in 1/4th increments, you could always do that without fence foundations. Any wall-like piece or regular fence piece placed atop the edge of a foundation will let you snap another foundation to the side 1/4 higher.

What fence foundations previously allowed you to do was snap a second foundation 1/8th lower. In addition to the fine tuning advantages, a 1/8th difference is also the height that allows you to use foundations as stairs, whereas a 1/4th gap requires jumping. A 1/8th downward step also lets you fit ramps flush with foundations instead of having that ugly lip sticking out on top. There’s a bunch of little features like that in jeopardy if this stays as it is.

And being able to lower the piece was a huge time saver. Now if this isn’t changed what we’re going to have to do is use the 1/4 technique 3 times to reach 3/4ths higher, then build 1 sideways, 2 downwards, and 1 sideways again to get back to the original spot 1/4th lower. It’s a bigger hassle than corner pillars.

To top it all off, it’s still possible to run fence foundations through the middle of wedge foundations. Unless wedge thickness doesn’t matter in the explosives meta, this change hasn’t fixed anything.

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