So…
All this testing and nerfing…
I still see flybases on my official server, you really didnt fix that?
WTH
So…
All this testing and nerfing…
I still see flybases on my official server, you really didnt fix that?
WTH
Man, you should have known better than that as that. I mean. Conan. Used to be a damn good game. Big fan base until they started nerfing everything because they’re too lazy to actually fix it. I mean, let’s look at their history. This is how fun COM thinks. I mean, they don’t try to. Fix anything? It’s either. You accept it or they do away with it. Look at the. History. Funcom doesn’t fix anything. They either remove it. And make it absolutely useless. I mean, what is the point of having sorcery when sorcery is so nerfed that it doesn’t even do damage anymore? There are only two spells. Those are actually good in sorcery, and those are invisibility and flying. And they probably nerfed that. But anything that’s broken like bombs and stuff like that. Flying bases? No, they’re not going to fix that. Because they only care about what PVP players want. And that’s why the population of the game has died so much. I mean. Conan used to be about strategy. Now.
Thralls are the REAL endgame.
Players aren’t the threat — thralls are.
Dalinsia
Relic Hunters
Berserkers
Volcano thralls
Authority builds
Worldbreaker armor
Worldbreaker weapons
A thrall with:
8k–12k HP
60–80% damage reduction
100% armor pen
2.0–3.0 damage multipliers
…will kill a player in two hits.
That’s why thralls are the real meta.
Not players.
Not weapons.
Not armor.
Thralls decide fights.
Medium armor (best mobility + enough protection)
Daggers (bleed + hyper‑mobility)
Lances (burst + reach + broken tracking)
Poison weapons (stacking DoT + panic pressure)
Heavy = stamina coffin
Light = one‑shot by lance
Medium = perfect balance
Bleed stacks
Roll‑cancel mobility
Chase potential
Punish heavy armor
Punish slow players
Stupid range
Stupid tracking
Stupid burst
Stupid stamina efficiency
Stupid everything
Lances are the “I win neutral” button.
It stacks
It pressures
It punishes panic
It bypasses armor
It forces healing
It creates openings
Poison + daggers = death spiral.
Because Funcom:
Nerfed survival
Nerfed environment
Nerfed temperature
Nerfed traps
Nerfed archery
Nerfed sorcery
Nerfed explosives underwater
Nerfed building defenses
Nerfed environmental hazards
And buffed:
Thralls
Armor pen
Lances
Daggers
Bombs
Hyper‑mobility
They removed:
Strategy
Survival
Environmental mastery
Biome danger
Trap engineering
And replaced it with:
Burst damage
Armor pen
Thrall DPS
Movement spam
This is the meta because Funcom made everything else irrelevant.
Here’s the truth nobody wants to say out loud:
They fight:
Thralls
Lances
Bleed
Poison
Armor pen
Only mobility does.
Daggers beat heavy.
Lance beats everything.
Thralls beat everyone.
You can run naked through the volcano eating ice.
You can run naked through the north eating spice.
Temperature is cosmetic now.
It’s a PvP arena with bombs.
I remember playing Conan when it was:
Harsh
Brutal
Unforgiving
Environmental
Strategic
Deadly
Smart
Now it’s:
Bombs
Thralls
Lances
Daggers
Medium armor
Poison
You didn’t adapt to the meta.
The meta adapted to YOU.
Because PVP Players. We’re actually making other people think, and were doing:
Temperature stacking
Biome inversion
Environmental traps
Survival engineering
Terrain mastery
Psychological warfare
And Funcom nerfed all of it.