The server I am on has a high population, and TONS of floating thralls. I would bets the number is in the hundreds and rising.
I thought there was recent talk from the devs about fixing this problem. Does anyone know what their plans are to address it. I have a feeling it is adding to the poor server performance because the server has to keep track of everyone’s junk.
Hopefully they address this soon. It’d also be nice if they implemented some sort of thrall limit. Some idiot on the server I’m on has about 200 thralls outside his base directly in front of New Asagarth, which definitely causes a bunch of lag every time I go there… highly annoying.
If the amount of “Thrall Stranding” becomes critical, pull a boss mob over them, and retire those thralls to Valhalla. Free loot and fun, while cleaning up the neighborhood.
I did notice he wasn’t doing much damage to thralls but he killed 6 or 7 of them. I was gonna post this video for a bug report because of some missing subtitles, but anyway here it is.
I have managed to get this guy from the circle of swords to smack quite a few floating archers from the sky and the one on the island entering the swamp.
It seems to work with archers because they will fire at him and he retaliates.
A guy on my server said you can build under the thralls until you are just under them. Delete the structure and they fall. I have not tested it. But if you guys are that bothered by them, maybe you could try that.
He was doing damage to me while I kited him from the circle of swords, and like I said he killed some thralls, he did glitch out later at another location, he just froze in place and let me and some thralls beat him to death.
I’m on PS4 maybe he’s broken on other platforms, I dunno.
I was thinking about trying to build stairs up to the floating thralls so the monsters can get up there. I will try the build and removal technique on my next days off. Hope that works.