Hello Guys,
I am doing some testing on the new thralls and what stats they can get. I also play on a pvp server where i do live test of stuff
There are still lost of interesting stuff that i need to test more, like movement rebalance, horse balance and the new trebuchets. I am having a blast with all the new stuff
However, one thing that is like 99% for sure is that fighter thralls have way to high base damage. Like insane damage, you can put trowing axes on them and they become like machine gunners and melee weapons hit so hard the whole map shakes
When i use melee weapons on archers or bearers it looks a lot more balanced. This might need to be adjusted a lot! My fighter thrall with a two handed Hardened steel hammer can one hit me in full heavy. If i am in epic full heavy it take two hits and that is from a thrall with ok melee damage.
Please look in to this, like i am ok with them being a good tank but that damage is way to much.
Has anyone else tested this, i hope i did not make a bad test or something? and is it because of the base damage or do they game more per lvl? To me it looks like the base damage has been given a 0 to much or a comma was moved by accident