I certainly am going to get my fair share of opposition because of this, but I nevertheless decided to voice my opinion.
(I put the term “elitist” in qutation marks because of it’s delicate and complex nature, no insult intended. It generally is used for people with much experience who place themselves over others.)
So, what do I mean with that?
I’ve seen it many times, e.g. over at Paradox, that the developers listen mainly to the loudest community members when it comes to change gameplay mechanics and stuff… Since the loudest are the ones heard, this isn’t a surprise, of course, but still not advisable.
- The loudest people, often corresponding with the “elitist” faction, are usually not the majority of the paying customers, which leads to the conclusion that they are not voicing the opinion of the majority.
- Statements like “too easy” are used inflationary and often is only self-adulation, to show how much pro one is.
- Everything seems to be cheesy, a cheat, gamey and should better be erased out of the game, because they fear a disadvantage or other threads. Often it’s actually just using your given tools: your brain and the game environment.
I’ve seen quite a bunch of games suffering from this issue. The result is often limiting the player to the “one true way” of playing the game, abolishing other ways and therefore the variety of playstiles.