Funcom make up ur mind, stop giving us new structures if you will wipe us

No, we got a policy of minimizing the cost of effort invested in the service they provide for free. Issuing warnings and then following-up would not only double or triple their work, it would also require a more complicated workflow and a system to support it and track it.

All that costs money, which has to come from somewhere.

Oh, admins are wiping a lot of people, so that means that they must be judging their builds on size? The logic in that sentence is suspect.

In fact, logic would suggest that if it were the size, then the number of incidents would slowly decrease over time, because people would start building smaller and smaller until they hit a point where they’re not getting wiped. Instead, you and so many others assume that the problem was the size, and then look for other cases that seem to confirm your own bias.

No, there isn’t a limit. Nothing in the rules specifies that your builds have to be of a certain size or under. In fact, the only mention of the build size at all is in the following sentence:

And for some reason, people tend to focus on the word “massive” while completely disregarding the whole part about “leading to loss of performance both on client and server-side”.

But hey, feel free to choose the bits of rules you think are important, and then be surprised that the official interpretation doesn’t match your own cherry-picked one. :man_shrugging:

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