I have enjoyed this game…alot. My only real complaint has to do with balancing on patches and hot fixes. I would prefer when releaseing a new mechaninc that can be used in Raids or PVP in general, that the new mechanic be released on the “weaker” end and tweaked up. Arrows for example, according to another post, are a little OP for raiding. They are aware, and said with the next seige rebalance, it will be fixed. Problem with that is, that people may lose months of building from an admittedly out of whack OP mechanic. And those people may not wait for the fix just to rebuild, losing some dedicated players who have wnet thru alot of exploit and glitches. So i suggest that Funcom please choose the low end on any new mechanic, and then tweak up as needed.
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