Funcom! WTF!? Why did you do this?

and problem is childrens are not the audience of this game, someone should told it to the game designer

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It’s not new! In pvp servers performance must be at least ideal!
Official servers cannot touch the lowest standards. The mew mechanisms of the game creating huge side effects in the players experience. I am really sorry you lost the way you did @JoinTheCrusades, all i can say for this is s…t happens!
If Funcom wants to populate the game again Performance is the key.
And they know it…
And they said that they are working on it…
We’ll see i guess!
Happy holidays m8, welcome back!

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I experienced the same with thralls on ps5 in PvP.
And i absolutely don’t understand how they‘ve been able to screw this up.
Thralls have always been stupid, but relatively strong and if you placed them smart and equipped them well, you had a decent protection.

Nobody can deny that this was their purpose.
That’s the reason why you can have so many of them, obviously you can’t have 65 thralls on follow.

But i also had to learn it the hard way that it’s simply not the case anymore.

Just for a little bit of context. This was the video that convinced me to try PvP out back in the day.
But i never did it because the game had so many issues, and every time i got back into it, i reached a point where i faced game breaking bugs and/or broken mechanics.

So i played other games and returned to CE from time to time, purchased the DLC‘s.
(Because i thought they had value and maybe the support helps FC to improve their product)
What a sweet summer child i was. :sweat_smile:

Now I’m back and it’s worse than ever before.

• single payer: broken, the game doesn’t save your progress.

• PvE: the balancing is all over the place, thralls AI spases out during the purge

• PvP: same balancing issues, thralls AI doesn’t even register enemies, removal of hyper armor makes many weapons completely useless

So many core mechanics are just broken and beyond use. Nevermind the creative decisions or cashgrab bazaar with broken items.

I wouldn’t be so upset if I wouldn’t have spent the money, and even more important THE TIME.
We have been so patient and supportive because we saw the potential and liked the concept, and that’s the reward.
A broken mess of a game. A hollow shell of what it once was.

What a shame. :pensive:

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