Like the combat stance for bow. Its frustrating when my character doesnt face the direction the cameras pointing. The target lock sucks when theres more than 1 enemy, idk how hard it would be to implement but if melee combat worked like bow combat itd be perfect imo
I do think that is something I don’t see talked about when improving now use. The movement does feel weird compared to other weapons.
This topic was automatically closed after 7 days. New replies are no longer allowed.