Trying to fathom the difference between these two though there seems a lot of overlap. GR depends on Accuracy glyph, I can see, and CC on Fierce, but they are both about how often you hit the enemy with extra power, right? Practically it comes down to which is more important to raise first and what levels of each are desirable for E5 and beyond?
You want to hit things first and foremost, then crit them. A glanced hit can’t crit IIRC.
Your glance reduction should be at the cap for the content you’re doing before you start investing in more critical rating.
5% for Elite 1 18% for Lairs 22% for Elite 5 31.9% for Regionals Bosses 36.7% for Elite 10
https://www.reddit.com/r/SecretWorldLegends/comments/6r73hl/guide_how_to_dps/
Meh, there’s one or two bosses that have mechanics when glanced but otherwise it’s not a big deal if you’re glancing occasionally.
Thanks all! That clarifies a lot but I’m still vague on one of my questions. Put another way, it’s: which of the two, GR or CC, is less important to increase when moving upward from E5? Currently I’m around 575 IP and at 22 of each with Crit Power around 77. I’m ready to level my Accurate Glyph to Legendary, which should boost GR a lot, I think. What’s my best next step?
Also, to Pilchenstein’s observation, what GR constitutes “occasionally”?
It’s not just about preventing glances at your current elite level, but also being prepared for the next one. If you glance occasionally at your current level you’ll glance more on the next. That’s why I think it’s a good idea to max out your glance reduction for your current level.
This is true. In fact, because you cannot glance and crit with the same hit, your chance to glance will directly affect how often you can crit. For example, if you have a 30% chance to crit and a 10% chance to glance, your chance to crit is reduced 3%:
0.3 * (1 - 0.1) = 0.27
In regards to glancing occasionally you’ll still want to meet the glance requirements for your difficulty level prior to working on critical rating. Since you will see an over greater damage increase from knocking glances off the table then increasing your crit chance by any comparable amount (which also increases at a slower % per glyph level).
Getting to the hit cap for your current content is the single largest DPS increase you can get. And as luck would have it, it’s also the easiest and one of the cheapest DPS increases. A single 3-pip Accurate glyph is all you need so it’s a relatively trivial matter to level it up as needed for your content level.
No level of glancing is “acceptable”, but I wouldn’t be ultra strict on allowing people to join a dungeon level where they might be a few points of hit rating low. Having a 0.5% glance rate at the end of a dungeon is ok in the strictest sense assuming the person is actively leveling the glyph. The only exception to this would be for e10s. One glance is too many.
Yeah, “don’t even enter e10 until you’ve spent months grinding a red hit glyph to max level” sounds like practical advice that I’m sure you personally followed. ![]()
Hit rating probably is more important than crit, I don’t dispute that, but the idea that glancing 1 or 2 percent of the time is the end of the world is nonsense.
I wanted to be prepared. My hit glyph was maxed out before I even got to 1000 IP.
Well you needn’t have bothered, glancing 1 or 2 percent of the time isn’t the end of the world. ![]()
I didn’t want to play scenarios so my hit glyph was like, level 3 when I got to ip 1000 (and was my highest glyph) I’ve still run E10s and done like, 12-15k dps. I also cleared the E10 scenarios right at IP1000 (4 tries, 3 achievements, never ran again)
Since they added faction missions rewarding glyphs I’ve got it up to level 16 but that’s taken a few months… I’d strongly recommend not bothering unless you actually like whatever gives you glyphs. Max mythic is 3% of the effort for 95% of the effectiveness. I got mine to legendary almost exclusively from 700-1500 regional distillates.
That’s a good point. I’ve been using my scenario keys almost every day so levelling up glyphs has never been an issue for me.