Game mode: Online Official
Type of issue: Bug
Server type: PvE-Conflict
I’ve noticed guard thralls not dealing damage to enemies until you get up close to the fight. I can stand there and watch 1 wight take 5 Berserker thralls to half hp and not fall himself, but as soon as i walk up next to the fight the enemy drops like a fly.
This basically means anytime I hear a commotion going on outside my base i HAVE to take part in it or my guards will die eventually, when a wight should not be able to survive a Berserker mosh pit.
This was an issue before any recent patches, but I just ignored reporting it.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
- Park Guards somewhat near a mob spawn
- wait for them to engage from a distance
- watch them not kill the enemy, but get hurt themselves
4.Resolves when you get close enough to the fight