Game mode: Online Official Type of issue: Bug Server type: PvE Region: EU
When a halloween meteor shower occurs, the meteors disintegrate upon landing, but leave a purply smoke vapor particles behind.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:
Wait for Halloween Meteor Fall
Run to Impact Area
Observe purple smoke vapor particles with nothing under that.
According to other people on the server, they saw meteors actually landing around them point blank, but no meteor remained on the floor.
interfere with nothing where I was , in the middle of desert , only sand around me , they landed a few meters from me , but there were only particles , no meteors or anything to harvest
This is happening to me as well. Either that or spend five minutes running to where I saw them land to find nothing there. Have yet to actually find one and am gonna call this a wild goose chase with no benefit. Need to fix the collision issue and increase the decay timer, otherwise, this just becomes playing in the dark for a week which is not appealing in the least.
ah, that explains the searching to find them and have them not be there, but not the fact that I physically saw them hit the ground and then nothing but mist and dark spots.
I wonder if this is the same issue some of us have been seeing with meteors in the north. I’ve seen the meteor shower, but when I checked them out later there were no meteors in the entire north (and nobody else had been online). Lots of others have been reporting a lack of meteors up north, even though they’ve seen showers.
I can confirm the same. If you are not near where they impact, they do not appear to be spawning. If you are near, and see them impact they are spawning. At least on my private server.
Confirmed, if you are not within rendering distance or LoD as they say, the purple smoke will be there when you get to the impact point, but the rock won’t be there. Still happening after the hotfix. I am guessing it’s due to the render distance range update preventing them to spawn, like they are an interactable objects and expire upon rendering.
A few patches ago something like this happened to star metal when it came to earth without the protective shell. They fixed that by putting the shell back. Jens said they were working on this but hadnt found a solution yet.