If you have a horse following you plus a thrall or two and command to attack the horse will move into combat also.
If you are attacked, the horse along with followers will move in to attack the aggressor also.
Severely annoying as the horse will not only take damage when it should be staying back but in cramped spaced it will totally foul up the combat.
Recently lost two high level thralls to Fyn as the horse blocked the stair/entry of his hang-out, packing my 2 thralls as well as 3 enemies into a stun-lock sh*t-fest.
New āconsole friendlyā follower interface doesnāt helpā¦
This could be true, as where I keep my horse in my base I usually have it follow me rather than mount it.
I will double check after next server restart.
Although this could be a work around, I still see this as a bug rather than a feature.
Thanks for your in-put
I assume that you have to ask these questions by corporate policy. But maybe youāll take this back to your boss as customer feedback:
For obvious and/or repeatedly reported and documented problems, it comes around as annoying, unhelpful and distrustful to ask for stuff Funcom could easily find out by themselves.
Start the game, spawn a horse, command your thralls to attack a target, see the horse charge into combat.
The problem was reported before, by me among others, iirc.
Hi ZahMaiatt,
I confirm that even on the official servers, this has been happening for a few months. I have been monitoring this iusse for a while but as I am tired of making posts for bugs I kept it in the drawer.
However, I noticed that the horse attacks if it has equipped a certain type of saddle:
If my horse (plain) is equipped with Gurnakhi Saddle it does not attack, but if my black horse is equipped with Kordavan Tack and Saddle it attacks enemies.
Because I have two horses (one plain and one black) with other saddles I have not tried and have not tried reversing the saddles on the horses to see if the saddle determines the behavior of the horse or if it is the type of horse that behaves differently in combatā¦
This bug came with the follower control revamp, I think. If the menu as for other followers was present on horses and camels, we could order them to withdraw. But we canāt.
My guess is that somebody forgot to implement the follower control menu on horses and camels.
I understand your frustrations with bug reporting and then like, but this kind of attitude isnāt helpful. You can either upload a video (or post a link to a youtube video showing the bug, as Iām sure at least one exists), or donāt and simply say āI donāt have a video at this time.ā Being antagonistic doesnāt really help the issue at large.
As for the issue at hand, Iām on Xbox and havenāt had this issue yet. I donāt use the War Party perk, so my situation isnāt the same as some other users, but neither mounting/dismounting the horse vs simply giving it the follow command have any effect on whether or not the horse attempts to fight.
Can you please provide a video of the attitude not being helpful? What platform have you encountered this problem on? Are you using any mods? If so, please provide a complete list and try out if the issue comes up without any mods installed.
I realize youāre being facetious, but aside from the first question, all of those other questions are valid from a troubleshooting perspective as they each narrow down the cause:
1- Is it platform specific?
2- Could it be caused by a mod interaction?
3- If itās possibly a mod conflict, obtaining a list of the mods used is valuable information since each mod changes a different data file
4- Testing without mods can provide data regarding whether itās a base game issue or a mod conflict.