How many players are actually on official servers?

No they are not, not even close when it comes to Playstation console, but i can give you feedback if you wish about their performance in all the modes.
Let’s start with pvp. @Kikigirl sometime ago made a topic about pvp progression and how fast it became. So i jumped in to see what’s going on to my console.
I visited 3 official servers and mostly all of them were lagging horribly even with one or two players. The servers wasn’t over builded at all and i couldn’t understand why they lag so much. Every server i chose to play it was X1 to everything. With this horrid lag i managed to go only lvl twenty something, i don’t remember exactly, since i wanted to test if a player with valid gaming ways can hit 60 in an hour. So my 3 efforts on 3 different servers proved to me at least that’s impossible to go 60 in an hour. Yet i thank Kiki for giving reasons to play my beloved game this particular afternoon, but i cannot thank Funcom and g portal for my gaming experience in these servers :rofl:. I really wonder how people pvp in these servers :woman_shrugging:t4:.
Pve-c!
Often i read comments in Playstation bug section and i jump in to servers to verify issues. If @DeaconElie was jumping in PlayStation pve-c servers he would definitely get frustrated even from the starting river. And tbh, i get frustrated too when devs know how important this river is for a players progress and still didn’t do something to stop massive building in this river. But that’s for another topic i guess, Playstation pve-c servers are the servers i literally hate to play and i rush to find the issue and confirm to log out.
Pve!
A standard nice experience, in many cases equal to privates or even better i can say, but depending the population. You know, private pve servers on PlayStation are always low populated or empty since the day i started this game. The funny part is that it has hundreds of them :rofl:. Yet allow me to share why i think these servers are mostly empty. Because most of them are wolf lairs. And if my friend @Alexandria want to understand why people in my console hated private pve servers here’s the reason.
They become pvp servers without any warning and the players log in in a raided base. If you are lucky to find the admin and ask why, you’ll get something like…
“That’s my server, my rules”.
You know, i have over 3k hours in pvp servers and i never raided a single base. But in one private pve server i got really upset and i stayed just to melt his beautiful base to the ground and kill all his 40k hp thralls. Of course i got banned from his server but i enjoy the hell of it!
So private pve servers in my console may have a bit better performance, yet i cannot compare them with official servers, since there’s none private i played with more than 3 persons online :woman_shrugging:t4:.

The new purge system and the tavern system are marvelous ideas, marvelous! But they became reasons at the same time for people to stop playing this game. From official gaming to single player they literally create huge frustration and disappointment making the gaming experience in my ps5 console below the average!
That’s not bad faith my friend Tephra, it cannot be from a player that has over 9k hours in this game. And the problem is not the little bugs, i got used to them and made them features :rofl:. The problem is that the game in my console fails totally and i wholeheartedly wish they will give it back to me in a good shape this time. I adore single player and challenges. The performance in single player is outstanding, yet…

That’s the truth in my console, both in exile lands and Siptah!
But i still have faith.

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