Hiya, I’m confused putting the rhino calves in the animal pen and feeding them plant fiber seems to only make rideable ones with no parameters I can set for guarding a place. They don’t seem to eat any of the meats I try and give them
is there a special way to make rhinos that can act as guards and fight or is it just chance? Thanks!
The basic Rhinoceros is a mount. What you want is a Black, White, or Greater Rhinoceros.
You can see what foods have the best chance to get the rhino you want on the wiki.
Why did Funcom solve this so stupidly?!
Animal Pen for pets and stable for mounts isn’t so complicated…
Rhinos were not always mounts. They were always raised in the animal pen.
When they decided to add rhino mounts, they converted the basic Rhinoceros into a mount, but it was still raised in the animal pen like it always had been.
Yeah, they probably should have split the adult rhino into a fighter and mount variant with putting the calf into the pen making the fighter, and putting it into the stable making the mount, as they eventually wound up doing with the camel.
However, they probably had reasons at the time for why they thought doing it the way they did was the better option and changed their minds by the time they implemented the camel mount.
You call it stupid with the benefit of hindsight. You don’t get hindsight in game development, quite the opposite, devs have to imagine the possible future before they create it, and will inevitably look back on what they created and see things that they could have done better.
Continuity and logical connections aren’t Funcom’s strengths. Meat in the press produces blood, but only human flesh! Animals don’t have blood! Coal in the press produces tar. But tar is not a fuel!
This is starting to go off topic now…
I am not sure why they decided to make only human flesh press into blood. Possibly because human flesh is not just a cut of meat, but a chunk of human - at least that is how it is depicted in the icon. This is relevant, because the red stuff in meat is not actually blood, it is myoglobin. Is that what the devs were thinking? I have no idea.
Tar from coal is probably intended to be coal tar. Realistically, you do not get coal tar from pressing coal, but by heating it. Possibly the devs did not know exactly how coal tar was made, or they weren’t sure how to implement pyrolysis at the time and decided just fudging it using the press was a lot easier (personally, I would move coal=tar to the Firebowl Cauldron, but again, this is hindsight, the Firebowl Cauldron had 4 million recipes in it at the time since the Alchemy Bench and Dyer’s Bench did not exist yet).
As for why tar is not a fuel, I would say this is probably a combination of a couple of things. Since were talking about coal, I’ll start there. Coal tar is a terrible fuel. It is toxic, sooty, smoky, and burns violently. It would destroy your food if used as a cooking fuel, and would make a mess out of your furnace as well as be a huge temperature control pain in smelting.
However, the “tar” in game is a generic tar, and not just coal tar. It is primarily produced from tanning, which would make that kind of tar be oak bark tar. Oak bark tar is even worse as a fuel. Not only is it also smoky, but it burns way cooler than coal tar, too cold to work in a furnace.
Maybe Funcom fails at logic… I do not know their reasons. But maybe they knew what they were doing and the one who fails at logic is you.