I Discovered a Funcom Secret About The Assassin Armor Found In The Blood and Sand DLC

While going through all the armor sets I have amassed over the many years. I always thought it was odd how most of the armor sets could be traced back to a certain race. Yet the blood and sand ones couldn’t. Well, that is no longer true.

Let’s take a closer look at the Assassin armor. For some reason, it has black orbs all over it. If you look at the mask, it’s of some kind of creature. If you look even closer, there are looped lines all over it. Now fast forward until the Isle of Siptah came out.

We were given a new avatar. That avatar was the spider Zath. If you look at the Zath alter, it has black spider eggs that look like black orbs. Not only that, you can craft black spider orbs on the alter.

If you know the lore about the Zath god, it was worshipped by the Zamorians.

Now back to the armor. Those looped lines are spider webs all over it; the black orbs are spider eggs; and the mask is the Zath spider’s face. With this being assassin armor, it is only right that it deals with something that can poison and kill, such as a spider. With everything put together, the armor is Zamorian Zath Assassin armor.

If you think about it with the fact that the DLC came out before Siptah, could it have been a funcoms way of hinting at the fact they were thinking of bringing out the Zath god? With so many busy with the other DLCs and new things, this could easily be missed.

We all know how Funcom likes their secrets. lol

Also, if you add the ancent daggers, ancent bow, or the bow twice apon an arrow, they go great with the set as if they were meant for it, and it makes a great sorceror’s armor look also.

As for the other sets the Guardian Armor is a an Aesir set and the Bear Shaman armor is a pictish armor that took place after they were introduced to smelting metals by an outsider and why it has metal on it.

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Weren’t these armour sets direct ports from Age of Conan?

But good call on the spider motif on the assassin gear.

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No they were part of the old DLCs long before funcom brought out the ages. the ages didn’t come out untill way after siptah did. there was a good 4 years or more between the dlcs and siptah. As for them being ports of age of conan that I don’t know. I only played a tiny bit of that.

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No, this one means the Funcom game Age of Conan.
It was an MMO they published back in 2008.

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yeah I only got an hour into that game then I switched to conan exiles when it came out for Xbox.

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They have brought many assets from that game over.
If this one recalls all of the blood and sand armours were, as are several of the Battle Pass armours.

This one isn’t complaining, because many of them are interesting looking, however, they are not wholecloth creations for this game with it’s previous focus on cultures.

Such a pity really, there were several cultures that still needed exploring, but the past is closed to us.

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Yeah I remember playing it and as soon as I washed a shore the first race I came across was the picts. it wasn’t long after that my computer broke and then I was able to get another but by that time it was around when conan exiles came out. lol

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It is unlikely that such subtle associations and conclusions can be drawn from the appearance of this armor.
Funcom’s art department, which is responsible for developing the cosmetic side of the game, works quite autonomously, and often simply turns a blind eye to the game’s legendary accompaniment. For example, in the description of the Champion’s armor it is said that it is armor of a Van design, but there is nothing even close to a Van design, it is a Silent Legion design. There are many inconsistencies in the description of the legendary weapon and its appearance, for example, the legend says that the sword is curved, but it is actually straight, etc.

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Well, these conversations i love the most :heart_eyes:.
It seems that everything that has to do with Conan lore is related. Then again i don’t see a reason for things that got used in older games of a gaming company not be a part af a new game of the same company.
Even if the game is “different” the company still remains the same, they paid artists to create content and they own it to use it whenever and wherever they wish.
Enough with the “general” however!
As i said in the beginning, i really love these conversations.
The reason is that they come out after multiple thousands of hours in this game, which means that you my friend @AdisiTaliWaya are as hell “burned” in this game as i am and mostly all of us in here.
I don’t care if you are right or wrong, only devs can reply to this one truly. But wearing a tinfoil and speak about these things is a thing i really like to do with other players.
It’s not about true or false.
It’s about sharing visions this game individually created to us.
Thanks for sharing :hugs:.

The Assassin set does indeed come from Age of Conan.

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That said however, it is still possible the design was inspired by Zath, as the Zamorian city of Shadizar is infamous for its assassins.

Assassin → Shadizar → Zamora → Zath

Notably, the revision made for Conan Exiles has a lot more emphasis on the black orbs and lines.

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this is just assasing set raid armor from AoC.,

The armor set if from Age of Conan, buuuuut the connection you found probably is there.

A lot of art, research and lore was carried over from one game to the next. Heck, the whole game is sort of a remake of Age of Conan.

The base building, sieging, sandbox-style gameplay was what they originally announced for Age of Conan. There were a lot more gods and priest classes planned originally - maybe Zath was one of them? I don’t remember.

Whoever created that armor may very well have done the Zath religion later, or may have created some unpublished concept art they later used for Conan Exiles.

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Don’t you think the ‘asassin armor’ is just stupid?
If the asassins wore certain costumes, they would have long been identified by these costumes and destroyed or imprisoned.
The developers simply didn’t have enough imagination when creating the next armor, IMHO.

Yes, the Assassin Armor, the Guardian Armor and the Bear Shaman armor are directly from the MMO Age of Conan (AoC). Those are 3 of the classes in that game. A few of the other armors have made it into the game as well, though not all of them have been named directly after their classes, for…reasons?

No… it was an armor set made for a class in an mmo. :woman_facepalming:

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The connection the OP made is there. Just far earlier then he suspected.

From a purely pragmatic standpoint, uniforms of any kind are kind of stupid in most cases. Why should soldiers show their allegiance or even identify als threats?

But cultural and psychological factors make us pick us uniform (or force others to wear them). Putting people into a specific “assassin” uniform may have religious reasons, or it may force them to actually perform their duty to kill. In a military context, it’s likely that people that openly display their willingness to kill “dishonorably” are not likely to be taken prisoner and will not even be given a chance to defect. The same may be true for a cult of assassins. In a world full of myth and religion, that rational would probably be clad in a religious context: Put on the garb of a servant of Zath, and perform his sacred rite… on that guy our king doesn’t like."

What we can learn from that, however, is that the assassins of Funcom’s Hyboria might all be members of or inspired by a specific cult, just as they were in the real world.

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That is really not true even slightly. Uniforms are useful in most contexts. They can immediately inform everyone around them what that person is and what they should be doing. As far as militaries, uniforms were instituted to reduce killing your own people. Yeah, if you identify yourself as a soldier from faction X, faction Z will know to shoot at you, but also your allies from your own faction will know not to shoot at you. Even aircraft that shoot each other down at ranges that make it impossible to identify by sight send out identification signals so they know who is friend or foe.

As far as the assassin set, assuming these assassins are from Zamora, the assassins and their associated fearsome reputation are components of Zamora’s national defense. Having assassins walking the streets in identifiable uniforms furthers the purpose of their existence - scaring the poop out of their enemies and making them think twice before attacking Zamora.

cough Reading texts to the end. cough

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Typically, a uniform either serves as an indication that the wearer belongs to a privileged class, for example, the military or priestly, or indicates a person responsible for a certain field of activity (the uniform of railway workers, for example).
By definition, people of a criminal nature - the mafia, criminals, assassins, etc. - cannot have uniforms. If they went to serve the state, then they are no longer murderers, but soldiers. But even government spies or agents cannot have a uniform in principle.
The creators simply did not have any imagination for the name of this armor set, or they simply treated it carelessly.

Guys and gals… do not read only my first sentence, please!

As I stated after that: Uniforms do of course make a lot of sense, which I gave some examples for. Adding more to that is welcome 'n all, but not a contradiction! The question is a rhetorical question that I answer myself.

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